// Copyright (C) 2002-2008 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IrrCompileConfig.h" #ifdef _IRR_USE_SDL_DEVICE_ #include "CIrrDeviceSDL.h" #include "IEventReceiver.h" #include "irrList.h" #include "os.h" #include "CTimer.h" #include "irrString.h" #include "Keycodes.h" #include "COSOperator.h" #include #include #include "SIrrCreationParameters.h" #include #ifdef _MSC_VER #pragma comment(lib, "SDL.lib") #endif // _MSC_VER namespace irr { namespace video { IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io); } // end namespace video } // end namespace irr namespace irr { const char* wmDeleteWindow = "WM_DELETE_WINDOW"; //! constructor CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param) : CIrrDeviceStub(param), Screen((SDL_Surface*)param.WindowId), SDL_Flags(SDL_HWSURFACE|SDL_ANYFORMAT), MouseX(0), MouseY(0), Width(param.WindowSize.Width), Height(param.WindowSize.Height), Close(0), Resizeable(false), WindowHasFocus(false), WindowMinimized(false) { #ifdef _DEBUG setDebugName("CIrrDeviceSDL"); #endif // Initialize SDL... Timer for sleep, video for the obvious, and // noparachute prevents SDL from catching fatal errors. if (SDL_Init( SDL_INIT_TIMER|SDL_INIT_VIDEO| #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) SDL_INIT_JOYSTICK| #endif SDL_INIT_NOPARACHUTE ) < 0) { os::Printer::log( "Unable to initialize SDL!", SDL_GetError()); Close = 1; } SDL_SysWMinfo info; SDL_VERSION(&info.version); SDL_GetWMInfo(&info); core::stringc sdlversion = "SDL Version "; sdlversion += info.version.major; sdlversion += "."; sdlversion += info.version.minor; sdlversion += "."; sdlversion += info.version.patch; Operator = new COSOperator(sdlversion.c_str()); os::Printer::log(sdlversion.c_str(), ELL_INFORMATION); // create keymap createKeyMap(); // enable key to character translation SDL_EnableUNICODE(1); (void)SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); if ( CreationParams.Fullscreen ) SDL_Flags |= SDL_FULLSCREEN; if (CreationParams.DriverType == video::EDT_OPENGL) SDL_Flags |= SDL_OPENGL; else SDL_Flags |= SDL_DOUBLEBUF; // create window if (CreationParams.DriverType != video::EDT_NULL) { // create the window, only if we do not use the null device createWindow(); } // create cursor control CursorControl = new CCursorControl(this); // create driver createDriver(); if (VideoDriver) createGUIAndScene(); } //! destructor CIrrDeviceSDL::~CIrrDeviceSDL() { #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) const u32 numJoysticks = Joysticks.size(); for (u32 i=0; iOnResize(core::dimension2d(Width, Height)); } break; case SDL_USEREVENT: irrevent.EventType = irr::EET_USER_EVENT; irrevent.UserEvent.UserData1 = reinterpret_cast(SDL_event.user.data1); irrevent.UserEvent.UserData2 = reinterpret_cast(SDL_event.user.data2); postEventFromUser(irrevent); break; default: break; } // end switch } // end while #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) // TODO: Check if the multiple open/close calls are too expensive, then // open/close in the constructor/destructor instead // update joystick states manually SDL_JoystickUpdate(); // we'll always send joystick input events... SEvent joyevent; joyevent.EventType = EET_JOYSTICK_INPUT_EVENT; for (u32 i=0; i0) { switch (SDL_JoystickGetHat(joystick, 0)) { case SDL_HAT_UP: joyevent.JoystickEvent.POV=0; break; case SDL_HAT_RIGHTUP: joyevent.JoystickEvent.POV=4500; break; case SDL_HAT_RIGHT: joyevent.JoystickEvent.POV=9000; break; case SDL_HAT_RIGHTDOWN: joyevent.JoystickEvent.POV=13500; break; case SDL_HAT_DOWN: joyevent.JoystickEvent.POV=18000; break; case SDL_HAT_LEFTDOWN: joyevent.JoystickEvent.POV=22500; break; case SDL_HAT_LEFT: joyevent.JoystickEvent.POV=27000; break; case SDL_HAT_LEFTUP: joyevent.JoystickEvent.POV=31500; break; case SDL_HAT_CENTERED: default: joyevent.JoystickEvent.POV=65535; break; } } else { joyevent.JoystickEvent.POV=65535; } // we map the number directly joyevent.JoystickEvent.Joystick=static_cast(i); // now post the event postEventFromUser(joyevent); // and close the joystick } } #endif return !Close; } //! Activate any joysticks, and generate events for them. bool CIrrDeviceSDL::activateJoysticks(core::array & joystickInfo) { #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) joystickInfo.clear(); // we can name up to 256 different joysticks const int numJoysticks = core::min_(SDL_NumJoysticks(), 256); Joysticks.reallocate(numJoysticks); joystickInfo.reallocate(numJoysticks); int joystick = 0; for (; joystick 0) ? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT; joystickInfo.push_back(info); } for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick) { char logString[256]; (void)sprintf(logString, "Found joystick %d, %d axes, %d buttons '%s'", joystick, joystickInfo[joystick].Axes, joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str()); os::Printer::log(logString, ELL_INFORMATION); } return true; #endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_ return false; } //! pause execution temporarily void CIrrDeviceSDL::yield() { SDL_Delay(0); } //! pause execution for a specified time void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer) { const bool wasStopped = Timer ? Timer->isStopped() : true; if (pauseTimer && !wasStopped) Timer->stop(); SDL_Delay(timeMs); if (pauseTimer && !wasStopped) Timer->start(); } //! sets the caption of the window void CIrrDeviceSDL::setWindowCaption(const wchar_t* text) { core::stringc textc = text; SDL_WM_SetCaption( textc.c_str( ), textc.c_str( ) ); } //! presents a surface in the client area bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect* srcClip) { SDL_Surface *sdlSurface = SDL_CreateRGBSurfaceFrom( surface->lock(), surface->getDimension().Width, surface->getDimension().Height, surface->getBitsPerPixel(), surface->getPitch(), surface->getRedMask(), surface->getGreenMask(), surface->getBlueMask(), surface->getAlphaMask()); if (!sdlSurface) return false; SDL_SetAlpha(sdlSurface, 0, 0); SDL_SetColorKey(sdlSurface, 0, 0); sdlSurface->format->BitsPerPixel=surface->getBitsPerPixel(); sdlSurface->format->BytesPerPixel=surface->getBytesPerPixel(); if ((surface->getColorFormat()==video::ECF_R8G8B8) || (surface->getColorFormat()==video::ECF_A8R8G8B8)) { sdlSurface->format->Rloss=0; sdlSurface->format->Gloss=0; sdlSurface->format->Bloss=0; sdlSurface->format->Rshift=16; sdlSurface->format->Gshift=8; sdlSurface->format->Bshift=0; if (surface->getColorFormat()==video::ECF_R8G8B8) { sdlSurface->format->Aloss=8; sdlSurface->format->Ashift=32; } else { sdlSurface->format->Aloss=0; sdlSurface->format->Ashift=24; } } else if (surface->getColorFormat()==video::ECF_R5G6B5) { sdlSurface->format->Rloss=3; sdlSurface->format->Gloss=2; sdlSurface->format->Bloss=3; sdlSurface->format->Aloss=8; sdlSurface->format->Rshift=11; sdlSurface->format->Gshift=5; sdlSurface->format->Bshift=0; sdlSurface->format->Ashift=16; } else if (surface->getColorFormat()==video::ECF_A1R5G5B5) { sdlSurface->format->Rloss=3; sdlSurface->format->Gloss=3; sdlSurface->format->Bloss=3; sdlSurface->format->Aloss=7; sdlSurface->format->Rshift=10; sdlSurface->format->Gshift=5; sdlSurface->format->Bshift=0; sdlSurface->format->Ashift=15; } SDL_Surface* scr = (SDL_Surface* )windowId; if (!scr) scr = Screen; if (scr) { if (srcClip) { SDL_Rect sdlsrcClip; sdlsrcClip.x = srcClip->UpperLeftCorner.X; sdlsrcClip.y = srcClip->UpperLeftCorner.Y; sdlsrcClip.w = srcClip->getWidth(); sdlsrcClip.h = srcClip->getHeight(); SDL_BlitSurface(sdlSurface, &sdlsrcClip, scr, NULL); } else SDL_BlitSurface(sdlSurface, NULL, scr, NULL); SDL_UpdateRect(scr, 0, 0, surface->getDimension().Width, surface->getDimension().Height); } SDL_FreeSurface(sdlSurface); surface->unlock(); return (scr != 0); } //! notifies the device that it should close itself void CIrrDeviceSDL::closeDevice() { Close = true; } //! \return Pointer to a list with all video modes supported video::IVideoModeList* CIrrDeviceSDL::getVideoModeList() { if (!VideoModeList.getVideoModeCount()) { // enumerate video modes. const SDL_VideoInfo *vi = SDL_GetVideoInfo(); SDL_Rect **modes = SDL_ListModes(vi->vfmt, SDL_Flags); if (modes != 0) { if (modes == (SDL_Rect **)-1) os::Printer::log("All modes available.\n"); else { for (u32 i=0; modes[i]; ++i) VideoModeList.addMode(core::dimension2d(modes[i]->w, modes[i]->h), vi->vfmt->BitsPerPixel); } } } return &VideoModeList; } //! Sets if the window should be resizeable in windowed mode. void CIrrDeviceSDL::setResizeAble(bool resize) { if (resize != Resizeable) { if (resize) SDL_Flags |= SDL_RESIZABLE; else SDL_Flags &= ~SDL_RESIZABLE; if (Screen) SDL_FreeSurface(Screen); Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags ); Resizeable = resize; } } //! returns if window is active. if not, nothing need to be drawn bool CIrrDeviceSDL::isWindowActive() const { return (WindowHasFocus && !WindowMinimized); } //! returns if window has focus. bool CIrrDeviceSDL::isWindowFocused() const { return WindowHasFocus; } //! returns if window is minimized. bool CIrrDeviceSDL::isWindowMinimized() const { return WindowMinimized; } //! returns color format of the window. video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const { if (Screen) { if (Screen->format->BitsPerPixel==16) { if (Screen->format->Amask != 0) return video::ECF_A1R5G5B5; else return video::ECF_R5G6B5; } else { if (Screen->format->Amask != 0) return video::ECF_A8R8G8B8; else return video::ECF_R8G8B8; } } else return CIrrDeviceStub::getColorFormat(); } void CIrrDeviceSDL::createKeyMap() { // I don't know if this is the best method to create // the lookuptable, but I'll leave it like that until // I find a better version. KeyMap.reallocate(105); // buttons missing KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK)); KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB)); KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR)); KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN)); // combined modifiers missing KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE)); KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL)); // asian letter keys missing KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE)); // asian letter keys missing KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE)); KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR)); KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT)); KeyMap.push_back(SKeyMap(SDLK_END, KEY_END)); KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME)); KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT)); KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP)); KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT)); KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN)); // select missing KeyMap.push_back(SKeyMap(SDLK_PRINT, KEY_PRINT)); // execute missing KeyMap.push_back(SKeyMap(SDLK_PRINT, KEY_SNAPSHOT)); KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT)); KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE)); KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP)); KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0)); KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1)); KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2)); KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3)); KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4)); KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5)); KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6)); KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7)); KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8)); KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9)); KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A)); KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B)); KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C)); KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D)); KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E)); KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F)); KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G)); KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H)); KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I)); KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J)); KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K)); KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L)); KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M)); KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N)); KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O)); KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P)); KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q)); KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R)); KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S)); KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T)); KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U)); KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V)); KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W)); KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X)); KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y)); KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z)); KeyMap.push_back(SKeyMap(SDLK_LSUPER, KEY_LWIN)); KeyMap.push_back(SKeyMap(SDLK_RSUPER, KEY_RWIN)); // apps missing KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //?? KeyMap.push_back(SKeyMap(SDLK_KP0, KEY_NUMPAD0)); KeyMap.push_back(SKeyMap(SDLK_KP1, KEY_NUMPAD1)); KeyMap.push_back(SKeyMap(SDLK_KP2, KEY_NUMPAD2)); KeyMap.push_back(SKeyMap(SDLK_KP3, KEY_NUMPAD3)); KeyMap.push_back(SKeyMap(SDLK_KP4, KEY_NUMPAD4)); KeyMap.push_back(SKeyMap(SDLK_KP5, KEY_NUMPAD5)); KeyMap.push_back(SKeyMap(SDLK_KP6, KEY_NUMPAD6)); KeyMap.push_back(SKeyMap(SDLK_KP7, KEY_NUMPAD7)); KeyMap.push_back(SKeyMap(SDLK_KP8, KEY_NUMPAD8)); KeyMap.push_back(SKeyMap(SDLK_KP9, KEY_NUMPAD9)); KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY)); KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD)); // KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR)); KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT)); KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL)); KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE)); KeyMap.push_back(SKeyMap(SDLK_F1, KEY_F1)); KeyMap.push_back(SKeyMap(SDLK_F2, KEY_F2)); KeyMap.push_back(SKeyMap(SDLK_F3, KEY_F3)); KeyMap.push_back(SKeyMap(SDLK_F4, KEY_F4)); KeyMap.push_back(SKeyMap(SDLK_F5, KEY_F5)); KeyMap.push_back(SKeyMap(SDLK_F6, KEY_F6)); KeyMap.push_back(SKeyMap(SDLK_F7, KEY_F7)); KeyMap.push_back(SKeyMap(SDLK_F8, KEY_F8)); KeyMap.push_back(SKeyMap(SDLK_F9, KEY_F9)); KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10)); KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11)); KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12)); KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13)); KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14)); KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15)); // no higher F-keys KeyMap.push_back(SKeyMap(SDLK_NUMLOCK, KEY_NUMLOCK)); KeyMap.push_back(SKeyMap(SDLK_SCROLLOCK, KEY_SCROLL)); KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT)); KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT)); KeyMap.push_back(SKeyMap(SDLK_LCTRL, KEY_LCONTROL)); KeyMap.push_back(SKeyMap(SDLK_RCTRL, KEY_RCONTROL)); KeyMap.push_back(SKeyMap(SDLK_LALT, KEY_LMENU)); KeyMap.push_back(SKeyMap(SDLK_RALT, KEY_RMENU)); KeyMap.push_back(SKeyMap(SDLK_PLUS, KEY_PLUS)); KeyMap.push_back(SKeyMap(SDLK_COMMA, KEY_COMMA)); KeyMap.push_back(SKeyMap(SDLK_MINUS, KEY_MINUS)); KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD)); // some special keys missing KeyMap.sort(); } IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(const SIrrlichtCreationParameters& param) { CIrrDeviceSDL* dev = new CIrrDeviceSDL(param); if (dev && !dev->getVideoDriver() && param.DriverType != video::EDT_NULL) { dev->drop(); dev = 0; } return dev; } } // end namespace irr #endif // _IRR_USE_SDL_DEVICE_