// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__ #define __C_IRR_DEVICE_LINUX_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_USE_LINUX_DEVICE_ #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include "ICursorControl.h" #ifdef _IRR_COMPILE_WITH_X11_ #ifdef _IRR_COMPILE_WITH_OPENGL_ #include #define GLX_GLXEXT_LEGACY 1 #include #ifdef _IRR_OPENGL_USE_EXTPOINTER_ #include "glxext.h" #endif #endif #include #include #ifdef _IRR_LINUX_X11_VIDMODE_ #include #endif #ifdef _IRR_LINUX_X11_RANDR_ #include #endif #include #else #define KeySym s32 #endif namespace irr { class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter { public: //! constructor CIrrDeviceLinux(video::E_DRIVER_TYPE deviceType, const core::dimension2d& windowSize, u32 bits, bool fullscreen, bool stencilbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver, const char* version); //! destructor virtual ~CIrrDeviceLinux(); //! runs the device. Returns false if device wants to be deleted virtual bool run(); //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield(); //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer); //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text); //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive(); //! presents a surface in the client area virtual void present(video::IImage* surface, s32 windowId = 0, core::rect* src=0 ); //! notifies the device that it should close itself virtual void closeDevice(); //! Sets if the window should be resizeable in windowed mode. virtual void setResizeAble(bool resize=false); private: //! create the driver void createDriver(const core::dimension2d& windowSize, bool vsync); bool createWindow(const core::dimension2d& windowSize, u32 bits); void createKeyMap(); //! Implementation of the linux cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(CIrrDeviceLinux* dev, bool null) : Device(dev), IsVisible(true), Null(null) { Device->grab(); #ifdef _IRR_COMPILE_WITH_X11_ if (!null) { XGCValues values; unsigned long valuemask = 0; XColor fg, bg; int depth = 1; // this code, for making the cursor invisible was sent in by // Sirshane, thank your very much! Colormap screen_colormap; invisBitmap = XCreatePixmap( Device->display, Device->window, 32, 32, depth ); maskBitmap = XCreatePixmap( Device->display, Device->window, 32, 32, depth ); screen_colormap = DefaultColormap( Device->display, DefaultScreen( Device->display ) ); XAllocNamedColor( Device->display, screen_colormap, "black", &fg, &fg ); XAllocNamedColor( Device->display, screen_colormap, "white", &bg, &bg ); gc = XCreateGC( Device->display, invisBitmap, valuemask, &values ); XSetForeground( Device->display, gc, BlackPixel( Device->display, DefaultScreen( Device->display ) ) ); XFillRectangle( Device->display, invisBitmap, gc, 0, 0, 32, 32 ); XFillRectangle( Device->display, maskBitmap, gc, 0, 0, 32, 32 ); invisCursor = XCreatePixmapCursor( Device->display, invisBitmap, maskBitmap, &fg, &bg, 1, 1 ); } #endif } ~CCursorControl() { #ifdef _IRR_COMPILE_WITH_X11_ XFreeGC(Device->display, gc); #endif Device->drop(); } //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) { IsVisible = visible; #ifdef _IRR_COMPILE_WITH_X11_ if (!Null) { if ( !IsVisible ) XDefineCursor( Device->display, Device->window, invisCursor ); else XUndefineCursor( Device->display, Device->window ); } #endif } //! Returns if the cursor is currently visible. virtual bool isVisible() { return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) { setPosition((s32)(x*Device->Width), (s32)(y*Device->Height)); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) { #ifdef _IRR_COMPILE_WITH_X11_ if (!Null) { XWarpPointer(Device->display, None, Device->window, 0, 0, Device->Width, Device->Height, x, y); XFlush(Device->display); } #endif } //! Returns the current position of the mouse cursor. virtual core::position2d getPosition() { updateCursorPos(); return CursorPos; } //! Returns the current position of the mouse cursor. virtual core::position2d getRelativePosition() { updateCursorPos(); return core::position2d(CursorPos.X / (f32)Device->Width, CursorPos.Y / (f32)Device->Height); } virtual void setReferenceRect(core::rect* rect=0) { } private: void updateCursorPos() { #ifdef _IRR_COMPILE_WITH_X11_ if (Null) return; Window tmp; int itmp1, itmp2; unsigned int maskreturn; XQueryPointer(Device->display, Device->window, &tmp, &tmp, &itmp1, &itmp2, &CursorPos.X, &CursorPos.Y, &maskreturn); if (CursorPos.X < 0) CursorPos.X = 0; if (CursorPos.X > (s32) Device->Width) CursorPos.X = Device->Width; if (CursorPos.Y < 0) CursorPos.Y = 0; if (CursorPos.Y > (s32) Device->Height) CursorPos.Y = Device->Height; #endif } core::position2d CursorPos; CIrrDeviceLinux* Device; bool IsVisible; bool Null; #ifdef _IRR_COMPILE_WITH_X11_ GC gc; Cursor invisCursor; Pixmap invisBitmap; Pixmap maskBitmap; #endif }; friend class CCursorControl; #ifdef _IRR_COMPILE_WITH_X11_ Display *display; int screennr; Window window; XSetWindowAttributes attributes; XSizeHints* StdHints; XEvent event; XImage* SoftwareImage; #ifdef _IRR_LINUX_X11_VIDMODE_ XF86VidModeModeInfo oldVideoMode; #endif #ifdef _IRR_LINUX_X11_RANDR_ SizeID oldRandrMode; Rotation oldRandrRotation; #endif #ifdef _IRR_COMPILE_WITH_OPENGL_ GLXWindow glxWin; GLXContext Context; #endif #endif bool Fullscreen; bool StencilBuffer; bool AntiAlias; video::E_DRIVER_TYPE DriverType; u32 Width, Height, Depth; bool Close; bool WindowActive; bool WindowMinimized; bool UseXVidMode; bool UseXRandR; bool UseGLXWindow; struct SKeyMap { SKeyMap() {} SKeyMap(s32 x11, s32 win32) : X11Key(x11), Win32Key(win32) { } KeySym X11Key; s32 Win32Key; bool operator<(const SKeyMap& o) const { return X11Key KeyMap; }; } // end namespace irr #endif // _IRR_USE_LINUX_DEVICE_ #endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__