// Copyright (C) 2002-2006 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "ITriangleSelector.h" #include "NativeConverter.h" namespace Irrlicht { namespace Scene { ITriangleSelector::ITriangleSelector(irr::scene::ITriangleSelector* realSceneNodeAnimator) : TriangleSelector(realSceneNodeAnimator) { TriangleSelector->grab(); } ITriangleSelector::~ITriangleSelector() { TriangleSelector->drop(); } irr::scene::ITriangleSelector* ITriangleSelector::get_NativeTriangleSelector() { return TriangleSelector; } //! Returns amount of all available triangles in this selector int ITriangleSelector::get_TriangleCount() { return TriangleSelector->getTriangleCount(); } } }