// Copyright (C) 2002-2008 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__ #define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__ namespace irr { namespace scene { enum E_HARDWARE_MAPPING { //! Don't load in hardware EHM_NEVER=0, //! Rarely changed EHM_STATIC, //! Sometimes changed EHM_DYNAMIC, //! Always changed EHM_STREAM }; enum E_BUFFER_TYPE { EBT_NONE=0, EBT_VERTEX, EBT_INDEX, EBT_VERTEX_AND_INDEX }; } // end namespace scene } // end namespace irr #endif