From e5bcc47079aac7100c30cdf35f5d70984efe1e86 Mon Sep 17 00:00:00 2001 From: hybrid Date: Sun, 6 Dec 2009 10:44:04 +0000 Subject: [PATCH] Add lzma files to other project files. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3007 dfc29bdd-3216-0410-991c-e03cc46cb475 --- changes.txt | 2 ++ source/Irrlicht/Irrlicht-gcc.cbp | 5 ++++ source/Irrlicht/Irrlicht.dev | 32 ++++++++++++++++++++++++- source/Irrlicht/Irrlicht7.1.vcproj | 9 +++++++ source/Irrlicht/Irrlicht8.0.vcproj | 12 ++++++++++ source/Irrlicht/Irrlicht_mobile6.vcproj | 12 ++++++++++ source/Irrlicht/Makefile | 2 +- source/Irrlicht/SConstruct | 2 +- 8 files changed, 73 insertions(+), 3 deletions(-) diff --git a/changes.txt b/changes.txt index 1bbfe118..2ba87b2d 100644 --- a/changes.txt +++ b/changes.txt @@ -1,5 +1,7 @@ Changes in 1.7 + - Add bzip2 and LZMA decompression modes for zip loader. + - Add OBJ_TEXTURE_PATH and B3D_TEXTURE_PATH to SceneParameters to allow setting texture-paths for obj and b3d. - Irrlicht keeps now filenames additionaly to the internally used names, thereby fixing some problems with uppercase-filenames on Linux. diff --git a/source/Irrlicht/Irrlicht-gcc.cbp b/source/Irrlicht/Irrlicht-gcc.cbp index 7bbcd24c..cacd8eba 100644 --- a/source/Irrlicht/Irrlicht-gcc.cbp +++ b/source/Irrlicht/Irrlicht-gcc.cbp @@ -1237,6 +1237,11 @@