diff --git a/source/Irrlicht/CSceneManager.h b/source/Irrlicht/CSceneManager.h index c3e154ee..17ebd69a 100644 --- a/source/Irrlicht/CSceneManager.h +++ b/source/Irrlicht/CSceneManager.h @@ -201,7 +201,7 @@ namespace scene f32 width1); //! Adds a static sphere mesh to the mesh pool. - IAnimatedMesh* CSceneManager::addSphereMesh(const c8* name, + IAnimatedMesh* addSphereMesh(const c8* name, f32 radius, u32 polyCountX, u32 polyCountY); //! Adds a particle system scene node.