/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include #include #include #include namespace spades { namespace draw { class SWModelRenderer; class SWModel : public client::IModel { friend class SWModelRenderer; Handle rawModel; float radius; Vector3 center; std::vector renderData; std::vector renderDataAddr; protected: virtual ~SWModel(); public: SWModel(VoxelModel *model); float GetRadius() { return radius; } Vector3 GetCenter() { return center; } VoxelModel *GetRawModel() { return rawModel; } AABB3 GetBoundingBox(); }; class SWModelManager { // unordered_map is preferred, but not supported by MSVC2010 std::map models; public: SWModelManager() {} ~SWModelManager(); SWModel *RegisterModel(const std::string &); SWModel *CreateModel(VoxelModel *); }; } }