/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include "GLFramebufferManager.h" namespace spades { namespace draw { class GLRenderer; class GLProgram; class GLSettings; class GLDepthOfFieldFilter { GLRenderer *renderer; GLSettings &settings; GLProgram *cocGen; // program to generate CoC radius GLProgram *cocMix; // program to mix CoC radius GLProgram *gaussProgram; // program to blur CoC radius GLProgram *gammaMix; GLProgram *passthrough; GLProgram *blurProgram; // program to mix CoC radius GLProgram *finalMix; // program to mix CoC radius GLColorBuffer GenerateCoC(float blurDepthRange, float vignetteBlur, float globalBlur, float nearBlur, float farBlur); GLColorBuffer BlurCoC(GLColorBuffer, float spread); GLColorBuffer Blur(GLColorBuffer, GLColorBuffer coc, Vector2 offset, int divide = 1); GLColorBuffer AddMix(GLColorBuffer, GLColorBuffer); GLColorBuffer FinalMix(GLColorBuffer tex, GLColorBuffer blur1, GLColorBuffer blur2, GLColorBuffer coc); GLColorBuffer UnderSample(GLColorBuffer); bool HighQualityDoFEnabled(); public: GLDepthOfFieldFilter(GLRenderer *); GLColorBuffer Filter(GLColorBuffer, float blurDepthRange, float vignetteBlur, float globalBlur, float nearBlur, float farBlur); }; } }