/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include namespace spades { namespace client { class Client; class IRenderer; class IImage; class World; class CTFGameMode; class TCGameMode; class IFont; class ScoreboardView { Client *client; IRenderer &renderer; IImage *image; World *world; CTFGameMode *ctf; TCGameMode *tc; Handle spectatorFont; int GetTeamScore(int) const; Vector4 GetTeamColor(int); Vector4 AdjustColor(Vector4 col, float bright, float saturation) const; void DrawPlayers(int team, float left, float top, float width, float height); void DrawSpectators(float top, float width) const; bool areSpectatorsPresent() const; public: ScoreboardView(Client *); ~ScoreboardView(); void Draw(); }; } // namespace client } // namespace spades