/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include "../Core/Math.h" namespace spades { namespace client { struct SceneDefinition { int viewportLeft, viewportTop; int viewportWidth, viewportHeight; float fovX, fovY; Vector3 viewOrigin; Vector3 viewAxis[3]; float zNear, zFar; bool skipWorld; float depthOfFieldNearRange; unsigned int time; bool denyCameraBlur; float blurVignette; float globalBlur; float saturation; float radialBlur; SceneDefinition() { depthOfFieldNearRange = 0.f; denyCameraBlur = true; time = 0; blurVignette = 0.f; globalBlur = 0.f; saturation = 1.f; radialBlur = 0.f; } }; } }