/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include "GLFramebufferManager.h" namespace spades { namespace draw { class GLImage; class GLRenderer; class GLProgram; class GLLensFlareFilter { GLRenderer *renderer; GLProgram *blurProgram, *scannerProgram, *drawProgram; GLImage *flare1, *flare2, *flare3, *flare4, *white; GLImage *mask1, *mask2, *mask3; GLColorBuffer Blur(GLColorBuffer, float spread = 1.f); public: GLLensFlareFilter(GLRenderer *); void Draw(); void Draw(Vector3 direction, bool reflections, Vector3 color, bool infinityDistance); }; } }