/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include #include "../Imports/SDL.h" #include #include namespace spades { namespace client{ class Client; class IRenderer; class IAudioDevice; } namespace gui { class SDLRunner: public IRunnable { protected: ServerAddress host; std::string playerName; std::string TranslateKey(const SDL_keysym&); std::string TranslateButton(Uint8 b); virtual int GetModState(); void ProcessEvent(SDL_Event& event, client::Client *); virtual void RunClientLoop(client::IRenderer *renderer, client::IAudioDevice *dev); public: SDLRunner(const ServerAddress& host, std::string playerName); virtual ~SDLRunner(); virtual void Run(); }; } }