/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see .
*/
#pragma once
#include
#include
#include
#include "GLFramebufferManager.h"
#include "IGLDevice.h"
namespace spades {
namespace draw {
class GLRenderer;
class GLProgram;
class GLImage;
class GLLensDustFilter {
GLProgram *thru;
GLProgram *dust;
GLProgram *gauss1d;
GLImage *dustImg;
GLRenderer *renderer;
IGLDevice::UInteger noiseTex;
std::vector noise;
GLColorBuffer DownSample(GLColorBuffer, bool linearize = false);
GLColorBuffer GaussianBlur(GLColorBuffer, bool vertical);
void UpdateNoise();
public:
GLLensDustFilter(GLRenderer *);
~GLLensDustFilter();
GLColorBuffer Filter(GLColorBuffer);
};
}
}