/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include #include #include #include "GLFramebufferManager.h" #include "IGLDevice.h" namespace spades { namespace draw { class GLRenderer; class GLProgram; class GLImage; class GLLensDustFilter { GLProgram *thru; GLProgram *dust; GLProgram *gauss1d; GLImage *dustImg; GLRenderer *renderer; IGLDevice::UInteger noiseTex; std::vector noise; GLColorBuffer DownSample(GLColorBuffer, bool linearize = false); GLColorBuffer GaussianBlur(GLColorBuffer, bool vertical); void UpdateNoise(); public: GLLensDustFilter(GLRenderer *); ~GLLensDustFilter(); GLColorBuffer Filter(GLColorBuffer); }; } }