/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include #include namespace spades { namespace draw { class IGLDevice; class GLProgram; class GLShader; class IGLShadowMapRenderer; class GLSettings; class GLProgramManager { IGLDevice *device; GLSettings &settings; IGLShadowMapRenderer *shadowMapRenderer; std::map programs; std::map shaders; GLProgram *CreateProgram(const std::string &name); GLShader *CreateShader(const std::string &name); public: GLProgramManager(IGLDevice *, IGLShadowMapRenderer *shadowMapRenderer, GLSettings &settings); ~GLProgramManager(); GLProgram *RegisterProgram(const std::string &name); GLShader *RegisterShader(const std::string &name); }; } }