set(OS_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}) file(GLOB AUDIO_FILES Audio/*.cpp Audio/*.h) file(GLOB AUDIO_AL_FILES Audio/AL/*.cpp Audio/AL/*.h) set(BINPACK_FILES binpack2d/binpack2d.hpp) file(GLOB CLIENT_FILES Client/*.cpp Client/*.h) file(GLOB CORE_FILES Core/*.c Core/*.cpp Core/*.h) file(GLOB DRAW_FILES Draw/*.cpp Draw/*.h) file(GLOB ENET_FILES ENet/*.c ENet/*.h) file(GLOB ENET_INCLUDE ENet/include/enet/*.h) file(GLOB GUI_FILES Gui/*.cpp Gui/*.h) file(GLOB IMPORTS_FILES Imports/*.h) file(GLOB KISS_FILES kiss_fft130/*.c kiss_fft130/*.h) file(GLOB JSON_FILES json/*.cpp json/*.h json/*.inl) file(GLOB JSON_INCLUDE json/include/json/*.h) file(GLOB SCRIPTBINDING_FILES ScriptBindings/*.cpp ScriptBindings/*.h) file(GLOB UNZIP_FILES unzip/*.c unzip/*.h) if(APPLE) file(GLOB PLATFORM_FILES Core/*.mm) endif() add_subdirectory(AngelScript/projects/cmake) add_subdirectory(AngelScript/projects/cmake_addons) set(ANGELSCRIPT_LIBS Angelscript Angelscript_addons) include_directories(BEFORE ".") include_directories(BEFORE "json/include") include_directories(BEFORE "ENet/include") if(WIN32) if(MINGW) # = gcc, can someone confirm that this works? add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/OpenSpades_rc.o COMMAND windres.exe -I${CMAKE_CURRENT_BINARY_DIR} -i${CMAKE_CURRENT_BINARY_DIR}/OpenSpades.rc -o ${CMAKE_CURRENT_BINARY_DIR}/OpenSpades_rc.o) SET(RESOURCE_FILES ${CMAKE_CURRENT_BINARY_DIR}/OpenSpades_rc.o) else() set(RESOURCE_FILES ${PROJECT_BINARY_DIR}/OpenSpades.rc) # msvc endif() endif() add_executable(OpenSpades ${AUDIO_FILES} ${AUDIO_AL_FILES} ${BINPACK_FILES} ${CLIENT_FILES} ${CORE_FILES} ${PLATFORM_FILES} ${DRAW_FILES} ${ENET_FILES} ${ENET_INCLUDE} ${GUI_FILES} ${IMPORTS_FILES} ${KISS_FILES} ${JSON_FILES} ${JSON_INCLUDE} ${UNZIP_FILES} ${SCRIPTBINDING_FILES} ${RESOURCE_FILES}) set_target_properties(OpenSpades PROPERTIES LINKER_LANGUAGE CXX) set_target_properties(OpenSpades PROPERTIES OUTPUT_NAME openspades) set_target_properties(OpenSpades PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) set_target_properties(OpenSpades PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) set_target_properties(OpenSpades PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) if(APPLE) # This value is reflected to the macOS application bundle's name, so use # the correct capitalization set_target_properties(OpenSpades PROPERTIES OUTPUT_NAME OpenSpades) else(APPLE) set_target_properties(OpenSpades PROPERTIES OUTPUT_NAME openspades) endif(APPLE) if (APPLE) # The built pak files are copied into the macOS application bundle. CMake # won't copy unless they are included in the target's source files. # # Since they are specified as `add_custom_command`'s output files, so they # have the `GENERATED` property. However, `GENERATED` is a directory-local # property (until [cmake!5308] lands in CMake 3.20). This means it needs to # be set again here. # # [cmake!5308]: https://gitlab.kitware.com/cmake/cmake/-/merge_requests/5308 set_source_files_properties(${PAK_FILES} PROPERTIES GENERATED 1) # The same goes for `libysrspades.dylib`. set_source_files_properties(${PROJECT_BINARY_DIR}/libysrspades.dylib PROPERTIES GENERATED 1) endif(APPLE) if(WIN32) # Use a single output directory for all configs # (Without this, the generated binary cannot find pak files created by mkpak.ps1 unless # a user explicitly specifies a search directory) foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES}) set_target_properties(OpenSpades PROPERTIES RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/bin) set_target_properties(OpenSpades PROPERTIES LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/bin) set_target_properties(OpenSpades PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/bin) endforeach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES}) endif() add_dependencies(OpenSpades Angelscript Angelscript_addons) if(WIN32) source_group("Resources" ${RESOURCE_FILES}) foreach(LIB ${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY}) string(REGEX REPLACE "\\.lib$" ".dll" SDL_DLL ${LIB}) if(EXISTS "${SDL_DLL}") add_custom_command(TARGET OpenSpades POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${SDL_DLL}" "${CMAKE_BINARY_DIR}/bin/\$\(Configuration\)/") install(PROGRAMS ${SDL_DLL} DESTINATION bin) endif() endforeach() add_definitions(-DCURL_STATICLIB) get_filename_component(GLEWLIBFILE ${GLEW_LIBRARY} NAME_WE) if("glew32s" STREQUAL ${GLEWLIBFILE}) add_definitions(-DGLEW_STATIC) #static linked endif() if(MSVC) #lm: this sucks, msvc fucks up some linking (conflicts) set_target_properties(OpenSpades PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB:\"libcmt.lib\" /NODEFAULTLIB:\"libcmtd.lib\"") endif() endif() source_group("Audio" FILES ${AUDIO_FILES}) source_group("Audio\\AL" FILES ${AUDIO_AL_FILES}) source_group("libs\\binpack2d" FILES ${BINPACK_FILES}) source_group("Client" FILES ${CLIENT_FILES}) source_group("Core" FILES ${CORE_FILES}) source_group("Platform-specific" FILES ${PLATFORM_FILES}) source_group("Draw" FILES ${DRAW_FILES}) source_group("libs\\Enet" FILES ${ENET_FILES}) source_group("libs\\Enet\\include" FILES ${ENET_INCLUDE}) source_group("Gui" FILES ${GUI_FILES}) source_group("Imports" FILES ${IMPORTS_FILES}) source_group("libs\\kiss_fft130" FILES ${KISS_FILES}) source_group("libs\\json" FILES ${JSON_FILES}) source_group("libs\\json\\include" FILES ${JSON_INCLUDE}) source_group("ScriptBindings" FILES ${SCRIPTBINDING_FILES}) source_group("libs\\unzip" FILES ${UNZIP_FILES}) target_link_libraries(OpenSpades ${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARIES} ${CURL_LIBRARY} ${FREETYPE_LIBRARIES} ${CMAKE_DL_LIBS} ${ANGELSCRIPT_LIBS} ${OpusFile_LIBRARY}) if(NOT APPLE) target_link_libraries(OpenSpades ${GLEW_LIBRARY}) endif() if(USE_VCPKG) target_link_libraries(OpenSpades Ogg::ogg Opus::opus) endif() #todo: MACOSX_BUNDLE_ICON_FILE ? if(OPENAL_FOUND) target_link_libraries(OpenSpades ${OPENAL_LIBRARY}) include_directories(${OPENAL_INCLUDE_DIRS}) endif() if(WIN32) target_link_libraries(OpenSpades ws2_32.lib winmm.lib) elseif(UNIX AND NOT APPLE) target_link_libraries(OpenSpades Xext) endif() if(UNIX) if(NOT(CMAKE_SYSTEM_NAME MATCHES "BSD" OR APPLE)) target_link_libraries(OpenSpades rt) endif() target_link_libraries(OpenSpades pthread) endif() #install(TARGETS OpenSpades DESTINATION bin)