/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include "GLProgram.h" #include namespace spades { namespace draw { class GLProgramUniform { GLProgram *last; int loc; std::string name; public: GLProgramUniform(const std::string&); void SetProgram(GLProgram *); void operator ()(GLProgram *p) { SetProgram(p); } void SetValue(IGLDevice::Float); void SetValue(IGLDevice::Float, IGLDevice::Float); void SetValue(IGLDevice::Float, IGLDevice::Float, IGLDevice::Float); void SetValue(IGLDevice::Float, IGLDevice::Float, IGLDevice::Float, IGLDevice::Float); void SetValue(IGLDevice::Integer); void SetValue(IGLDevice::Integer, IGLDevice::Integer); void SetValue(IGLDevice::Integer, IGLDevice::Integer, IGLDevice::Integer); void SetValue(IGLDevice::Integer, IGLDevice::Integer, IGLDevice::Integer, IGLDevice::Integer); void SetValue(const Matrix4&, bool transpose = false); }; } }