/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #include "CTFGameMode.h" #include #include "Player.h" #include "World.h" namespace spades { namespace client { CTFGameMode::CTFGameMode() : IGameMode(m_CTF) { SPADES_MARK_FUNCTION(); } CTFGameMode::~CTFGameMode() { SPADES_MARK_FUNCTION(); } CTFGameMode::Team &CTFGameMode::GetTeam(int t) { SPADES_MARK_FUNCTION(); SPAssert(t >= 0); SPAssert(t < 2); return teams[t]; } bool CTFGameMode::PlayerHasIntel(World &world, Player &player) { if (player.IsSpectator()) { return false; } auto &team = teams[player.GetTeamId()]; return team.hasIntel && team.carrier == player.GetId(); } void CTFGameMode::ResetTeamScoreAndIntelHoldingStatus() { for (Team &team : teams) { team.score = 0; team.hasIntel = false; } } } // namespace client } // namespace spades