/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include "IGameMode.h" #include namespace spades { namespace client { class CTFGameMode : public IGameMode { public: struct Team { unsigned int score; bool hasIntel; unsigned int carrier; Vector3 flagPos; Vector3 basePos; }; int captureLimit; private: Team teams[2]; public: CTFGameMode(); ~CTFGameMode(); Team &GetTeam(int t); int GetCaptureLimit() { return captureLimit; } void SetCaptureLimit(int v) { captureLimit = v; } }; } }