/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include "SDLRunner.h" #include namespace spades { namespace client{ class Client; } namespace gui { class SDLAsyncRunner: public SDLRunner { class ClientThread; ClientThread *cliThread; View *currentView; DispatchQueue *cliQueue; int modState; std::string clientError; bool volatile rendererErrorOccured; protected: virtual int GetModState() { return modState; } virtual void RunClientLoop(client::IRenderer *renderer, client::IAudioDevice *dev); virtual void ClientThreadProc(client::IRenderer *renderer, client::IAudioDevice *dev); public: SDLAsyncRunner(); virtual ~SDLAsyncRunner(); }; } }