/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #include "ScriptManager.h" #include "IToolSkin.h" #include namespace spades{ namespace client { ScriptIToolSkin::ScriptIToolSkin(asIScriptObject *obj): obj(obj){} void ScriptIToolSkin::SetSprintState(float v) { SPADES_MARK_FUNCTION_DEBUG(); static ScriptFunction func("IToolSkin", "void set_SprintState(float)"); ScriptContextHandle ctx = func.Prepare(); int r; r = ctx->SetObject((void *)obj); ScriptManager::CheckError(r); r = ctx->SetArgFloat(0, v); ScriptManager::CheckError(r); ctx.ExecuteChecked(); } void ScriptIToolSkin::SetRaiseState(float v){ SPADES_MARK_FUNCTION_DEBUG(); static ScriptFunction func("IToolSkin", "void set_RaiseState(float)"); ScriptContextHandle ctx = func.Prepare(); int r; r = ctx->SetObject((void *)obj); ScriptManager::CheckError(r); r = ctx->SetArgFloat(0, v); ScriptManager::CheckError(r); ctx.ExecuteChecked(); } void ScriptIToolSkin::SetMuted(bool v){ SPADES_MARK_FUNCTION_DEBUG(); static ScriptFunction func("IToolSkin", "void set_IsMuted(bool)"); ScriptContextHandle ctx = func.Prepare(); int r; r = ctx->SetObject((void *)obj); ScriptManager::CheckError(r); r = ctx->SetArgByte(0, v?1:0); ScriptManager::CheckError(r); ctx.ExecuteChecked(); } void ScriptIToolSkin::SetTeamColor(Vector3 v){ SPADES_MARK_FUNCTION_DEBUG(); static ScriptFunction func("IToolSkin", "void set_TeamColor(Vector3)"); ScriptContextHandle ctx = func.Prepare(); int r; r = ctx->SetObject((void *)obj); ScriptManager::CheckError(r); r = ctx->SetArgObject(0, &v); ScriptManager::CheckError(r); ctx.ExecuteChecked(); } void ScriptIToolSkin::Update(float v) { SPADES_MARK_FUNCTION_DEBUG(); static ScriptFunction func("IToolSkin", "void Update(float)"); ScriptContextHandle ctx = func.Prepare(); int r; r = ctx->SetObject((void *)obj); ScriptManager::CheckError(r); r = ctx->SetArgFloat(0, v); ScriptManager::CheckError(r); ctx.ExecuteChecked(); } void ScriptIToolSkin::AddToScene() { SPADES_MARK_FUNCTION_DEBUG(); static ScriptFunction func("IToolSkin", "void AddToScene()"); ScriptContextHandle ctx = func.Prepare(); int r; r = ctx->SetObject((void *)obj); ScriptManager::CheckError(r); ctx.ExecuteChecked(); } class IToolSkinRegistrar: public ScriptObjectRegistrar { public: IToolSkinRegistrar(): ScriptObjectRegistrar("IToolSkin"){ } virtual void Register(ScriptManager *manager, Phase phase) { asIScriptEngine *eng = manager->GetEngine(); int r; eng->SetDefaultNamespace("spades"); switch(phase){ case PhaseObjectType: r = eng->RegisterInterface("IToolSkin"); manager->CheckError(r); break; case PhaseObjectMember: r = eng->RegisterInterfaceMethod("IToolSkin", "void set_SprintState(float)"); manager->CheckError(r); r = eng->RegisterInterfaceMethod("IToolSkin", "void set_RaiseState(float)"); manager->CheckError(r); r = eng->RegisterInterfaceMethod("IToolSkin", "void set_TeamColor(Vector3)"); manager->CheckError(r); r = eng->RegisterInterfaceMethod("IToolSkin", "void set_IsMuted(bool)"); manager->CheckError(r); r = eng->RegisterInterfaceMethod("IToolSkin", "void Update(float)"); manager->CheckError(r); r = eng->RegisterInterfaceMethod("IToolSkin", "void AddToScene()"); manager->CheckError(r); break; default: break; } } }; static IToolSkinRegistrar registrar; } }