/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ #pragma once #include #include "PhysicsConstants.h" #include namespace spades { namespace client { class Client; class IRenderer; class LimboView { enum MenuType { MenuTeam1, MenuTeam2, MenuTeamSpectator, MenuWeaponRifle, MenuWeaponSMG, MenuWeaponShotgun, MenuSpawn }; struct MenuItem { MenuType type; AABB2 rect; std::string text; bool hover; bool visible; MenuItem() {} MenuItem(MenuType type, AABB2 rt, std::string txt) : type(type), rect(rt), text(txt), hover(false) {} }; Client *client; IRenderer &renderer; std::vector items; Vector2 cursorPos; int selectedTeam; WeaponType selectedWeapon; public: LimboView(Client *client); ~LimboView(); void Update(float dt); void MouseEvent(float x, float y); void KeyEvent(const std::string &); int GetSelectedTeam() { return selectedTeam; } WeaponType GetSelectedWeapon() { return selectedWeapon; } void SetSelectedTeam(int team) { selectedTeam = team; } void SetSelectedWeapon(WeaponType type) { selectedWeapon = type; } void Draw(); }; } // namespace client } // namespace spades