// // IGLShadowMapRenderer.cpp // OpenSpades // // Created by yvt on 7/26/13. // Copyright (c) 2013 yvt.jp. All rights reserved. // #include "IGLShadowMapRenderer.h" #include "GLRenderer.h" #include "GLModelRenderer.h" #include "../Core/Debug.h" namespace spades { namespace draw { IGLShadowMapRenderer::IGLShadowMapRenderer(GLRenderer *renderer): renderer(renderer){} void IGLShadowMapRenderer::RenderShadowMapPass() { SPADES_MARK_FUNCTION(); renderer->modelRenderer->RenderShadowMapPass(); } } }