// // GLModelManager.h // OpenSpades // // Created by yvt on 7/15/13. // Copyright (c) 2013 yvt.jp. All rights reserved. // #pragma once #include "../Client/IModel.h" #include #include namespace spades { namespace draw { class GLModel; class GLRenderer; class GLModelManager { GLRenderer *renderer; std::map models; GLModel *CreateModel(const char *); public: GLModelManager(GLRenderer *); ~GLModelManager(); GLModel *RegisterModel(const char *); }; } }