// // GLCameraBlurFilter.h // OpenSpades // // Created by yvt on 7/22/13. // Copyright (c) 2013 yvt.jp. All rights reserved. // #pragma once #include "../Core/Math.h" #include "GLFramebufferManager.h" namespace spades { namespace draw { class GLRenderer; class GLCameraBlurFilter { GLRenderer *renderer; Matrix4 prevMatrix; public: GLCameraBlurFilter(GLRenderer *); GLColorBuffer Filter(GLColorBuffer); }; } }