/* Copyright (c) 2013 yvt This file is part of OpenSpades. OpenSpades is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenSpades is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenSpades. If not, see . */ namespace spades { /** Represents a 32-bit RGBA bitmap. */ class Bitmap { /** Creates a new bitmap. */ GameMap(int width, int height) {} /** Loads a bitmap from the specified file. */ GameMap(const string@ path) {} /** Gets the color of the specified pixel. */ uint GetPixel(int x, int y) {} /** Sets the color of the specified pixel. */ void SetPixel(int x, int y, uint color) {} /** Retrieves the width of the bitmap. */ int Width { get { } } /** Retrieves the height of the bitmap. */ int Height { get { } } } }