diff --git a/Sources/Client/NetClient.cpp b/Sources/Client/NetClient.cpp index 7352dfe0..0e7db303 100644 --- a/Sources/Client/NetClient.cpp +++ b/Sources/Client/NetClient.cpp @@ -857,7 +857,7 @@ namespace spades { if(!GetWorld()) break; { - //reader.ReadByte(); // skip player Id + reader.ReadByte(); // skip player Id //Player *p = GetPlayerOrNull(reader.ReadByte()); float fuseLen = reader.ReadFloat(); Vector3 pos, vel; @@ -1495,7 +1495,7 @@ namespace spades { } case PacketTypeChangeWeapon: { - //Player * p = GetPlayerOrNull(reader.ReadByte()); + reader.ReadByte(); WeaponType wType; int weapon = reader.ReadByte(); switch(weapon){