--------------- -- Song Bird -- --------------- local follows = {} minetest.register_on_mods_loaded(function() for name in pairs(minetest.registered_items) do if name:match(":seed_") or name:match("_seed") then table.insert(follows, name) end end end) local random = math.random local vec_dist = vector.distance creatura.register_mob("animalia:bird", { -- Stats max_health = 5, armor_groups = {fleshy = 200}, damage = 0, speed = 4, tracking_range = 16, despawn_after = 100, -- Entity Physics stepheight = 1.1, max_fall = 0, turn_rate = 6, boid_seperation = 0.4, -- Visuals mesh = "animalia_bird.b3d", hitbox = { width = 0.15, height = 0.3 }, visual_size = {x = 7, y = 7}, textures = { "animalia_bird_cardinal.png", "animalia_bird_eastern_blue.png", "animalia_bird_goldfinch.png" }, animations = { stand = {range = {x = 1, y = 40}, speed = 10, frame_blend = 0.3, loop = true}, walk = {range = {x = 50, y = 70}, speed = 30, frame_blend = 0.3, loop = true}, fly = {range = {x = 120, y = 140}, speed = 80, frame_blend = 0.3, loop = true} }, -- Misc makes_footstep_sound = true, catch_with_net = true, catch_with_lasso = false, sounds = { cardinal = { name = "animalia_cardinal", gain = 0.5, distance = 63, variations = 3 }, eastern_blue = { name = "animalia_eastern_blue", gain = 0.5, distance = 63, variations = 3 }, goldfinch = { name = "animalia_goldfinch", gain = 0.5, distance = 63, variations = 3 }, }, follow = follows, -- Function wander_action = animalia.action_move_flock, utility_stack = { { utility = "animalia:wander_group", step_delay = 0.25, get_score = function(self) return 0.1, {self, true} end }, { utility = "animalia:aerial_wander", step_delay = 0.25, get_score = function(self) if not self.is_landed or self.in_liquid then return 0.2, {self} end return 0 end }, { utility = "animalia:fly_to_land", get_score = function(self) if self.is_landed and not self.touching_ground and not self.in_liquid and creatura.sensor_floor(self, 3, true) > 2 then return 0.3, {self} end return 0 end }, { utility = "animalia:fly_to_roost", get_score = function(self) local pos = self.object:get_pos() if not pos then return end local player = creatura.get_nearby_player(self) if player and player:get_pos() then local dist = vector.distance(pos, player:get_pos()) if dist < 3 then return 0 end end local home = not animalia.is_day and self.home_position if home and vec_dist(pos, home) < 8 then return 0.6, {self} end return 0 end } }, activate_func = function(self) animalia.initialize_api(self) animalia.initialize_lasso(self) self._tp2home = self:recall("_tp2home") or nil self.home_position = self:recall("home_position") or nil if self._tp2home and self.home_position then self.object:set_pos(self.home_position) end self.is_landed = self:recall("is_landed") or false if not self.home_position then local pos = self.object:get_pos() local nests = minetest.find_nodes_in_area_under_air( vector.add(pos, 4), vector.subtract(pos, 4), {"animalia:nest_song_bird"} ) if nests[1] and minetest.get_natural_light(nests[1]) > 0 then self.home_position = self:memorize("home_position", nests[1]) end end end, step_func = function(self) animalia.step_timers(self) animalia.do_growth(self, 60) animalia.update_lasso_effects(self) animalia.rotate_to_pitch(self) if self:timer(random(10,15)) then if animalia.is_day then if self.texture_no == 1 then self:play_sound("cardinal") elseif self.texture_no == 2 then self:play_sound("eastern_blue") else self:play_sound("goldfinch") end end if random(4) < 2 then self.is_landed = not self.is_landed end local home = self.home_position if home and creatura.get_node_def(home).name ~= "animalia:nest_song_bird" then local nodes = minetest.find_nodes_in_area_under_air( {x = home.x, y = home.y - 12, z = home.z}, {x = home.x, y = home.y + 12, z = home.z}, {"animalia:nest_song_bird"} ) if nodes[1] then self.home_position = self:memorize("home_position", nodes[1]) end end end if not self.is_landed or not self.touching_ground then self.speed = 4 else self.speed = 1 end end, death_func = function(self) if self:get_utility() ~= "animalia:die" then self:initiate_utility("animalia:die", self) end end, deactivate_func = function(self) if self:get_utility() and self:get_utility() == "animalia:return_to_nest" then local pos = self.home_position local node = minetest.get_node_or_nil(pos) if node and node.name == "animalia:nest_song_bird" and minetest.get_natural_light(pos) > 0 then self:memorize("_tp2home", true) end end end, on_rightclick = function(self, clicker) if animalia.feed(self, clicker, false, false) then return end if animalia.set_nametag(self, clicker) then return end end, on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) end }) creatura.register_spawn_egg("animalia:bird", "ae2f2f", "f3ac1c") minetest.register_abm({ label = "animalia:nest_cleanup", nodenames = "animalia:nest_song_bird", interval = 900, action = function(pos) minetest.remove_node(pos) end })