From 62d4b167afbcddd1b460b6c244a304e3295407df Mon Sep 17 00:00:00 2001 From: Dmitry Kostenko Date: Wed, 17 Feb 2021 23:14:37 +0100 Subject: [PATCH] A better description for the project --- README.md | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index ba1931e..1a46181 100644 --- a/README.md +++ b/README.md @@ -4,14 +4,15 @@ A mod for [Minetest](https://www.minetest.net/). ## Description -Toolbox for creating custom landscapes in Minetest worlds. -Initially inspired by [WorldEdit for Minecraft](https://worldedit.enginehub.org/en/latest/) and -[WorldEdit for Minetest](https://github.com/Uberi/Minetest-WorldEdit), the goal is to create -a comfortable editing environment that can also be used by children. +This mod provides a toolbox for creating custom landscapes in Minetest worlds. +The project was initially inspired by [WorldEdit for Minecraft](https://enginehub.org/worldedit/) +and [WorldEdit for Minetest](https://github.com/Uberi/Minetest-WorldEdit), and has been +both exploration of Minetest mod API and user interface capabilities and an attempt to +create a simple and comfortable editing experience. ## Tools and features -The mod is implemented as a set of items that are added to your creative inventory. +The mod is implemented as a set of tool items that are added to your creative inventory. Search for _"terraform"_ in the inventory to find all the tools. ### Brush `terraform:brush` @@ -23,14 +24,14 @@ you can use to add, remove or reshape the terrain. The brush features: * Basic shapes: **Sphere**, **Cube** and **Cylinder**. * Advanced modes: - * **Plateau** mode for building cliffs and cascades up to 100 blocks high. + * **Plateau** mode for building cliffs and cascades. * **Smooth** mode to remove small speckles, smoothen descends and add rounded corners. * **Trowel** mode to reshape material. * Visual configuration dialog with ability to search or browse for blocks. * Painting with random patterns using multiple block types. * Mask support for conditional painting and replacing. -* Undo (see below) -* A number of drawing modifiers: +* Multilevel undo (see below) +* Drrawing modifiers: * **Scatter** - randomly fill 5% of the paintable blocks. * **Surface** - only change blocks under air. * **Decorate** - only place new blocks on top of surface blocks. @@ -53,7 +54,7 @@ The name speaks for itself. The tool adds an in-memory undo engine that captures ![(light icon)](textures/terraform_tool_light.png "Light tool icon") -Turns on light to work comfortably both during night and deep in the caves. +Turns on the light to work comfortably both during night and deep in the caves. "Place" (Right click) to toggle.