-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore = minetest, nodecore -- LUALOCALS > --------------------------------------------------------- local modname = minetest.get_current_modname() -- ================================================================== -- local adzedef adzedef = { description = "Adamin Adze", inventory_image = "(nc_lode_tempered.png^[mask:nc_lode_adze.png)^" .. modname .. "_tip_adze.png", groups = { flammable = 1 }, tool_capabilities = nodecore.toolcaps({ uses = 100.0, snappy = 12, choppy = 12, crumbly = 12, cracky = 12, }), sounds = nodecore.sounds("nc_optics_glassy"), tool_wears_to = "nc_woodwork:adze" } minetest.register_tool(modname .. ":adze_admin", adzedef) -- ================================================================== -- nodecore.register_aism({ label = "adaminze vanish", interval = 1, chance = 1, itemnames = {modname.. ":adze_admin"}, action = function(stack, data) if not data.inv then -- Check if in inventory stack:set_name("") nodecore.sound_play("nc_api_craft_hiss", {gain = 0.2, pos = data.pos, fade = 0.5}) return stack end end })