-- TIME OF DAY BLOCK MOD -- by whiskers75 local version = "1.2" minetest.register_node ("dayblock:block", { drawtype = blocklike, description = "Day Block", tile_images = {"day.png"}, inventory_image = {"day.png"}, sunlight_propagates = true, paramtype = 'light', walkable = true, groups = {dig_immediate=2}, material = minetest.digprop_constanttime(1.0), }) minetest.register_on_punchnode(function(pos, node, puncher) if node.name == "dayblock:block" then minetest.env:set_timeofday(0.5) minetest.chat_send_all("Midday set by dayblock") end end) minetest.register_craft({ output = '"dayblock:block" 4', recipe = { {'"default:glass"', '', '"default:mese"'}, } }) minetest.register_craft({ output = '"dayblock:nblock" 4', recipe = { {'"default:glass"', 'default:dirt', '"default:mese"'}, } }) minetest.register_node ("dayblock:nblock", { drawtype = blocklike, description = "Night Block", tile_images = {"night.png"}, inventory_image = {"night.png"}, sunlight_propagates = true, paramtype = 'light', walkable = true, groups = {dig_immediate=2}, material = minetest.digprop_constanttime(1.0), }) minetest.register_on_punchnode(function(pos, node, puncher) if node.name == "dayblock:nblock" then minetest.env:set_timeofday(0) minetest.chat_send_all("Midnight set by nightblock") end end) print("Dayblock Mod version "..version.." loaded!")