--[[ ## StreetsMod 2.0 ## Submod: roadsurface Optional: true Category: Roads ]] streets.register_road_surface({ name="asphalt", friendlyname = "Asphalt", tiles = {"streets_asphalt.png"}, groups = {cracky = 3,asphalt = 1}, sounds = default.node_sound_stone_defaults(), register_stairs = true, craft = { output = "streets:asphalt 1", type = "cooking", recipe = "default:gravel", cooktime = 2 } }) streets.register_road_surface({ name = "asphalt_red", friendlyname = "Red Asphalt", tiles = {"streets_asphalt_red.png"}, groups = {cracky = 3,asphalt = 1}, sounds = default.node_sound_stone_defaults(), register_stairs = true, craft = { output = "streets:asphalt_red 1", type = "shapeless", recipe = {"streets:asphalt", "dye:red"} } }) --[[streets.register_road_surface({ name = "asphalt_yellow", friendlyname = "Yellow Asphalt", tiles = {"streets_asphalt_yellow.png"}, groups = {cracky = 3,asphalt = 1}, sounds = default.node_sound_stone_defaults(), craft = { output = "streets:asphalt_yellow 1", type = "shapeless", recipe = {"streets:asphalt", "dye:yellow"} } }) ]] streets.register_road_surface({ name = "asphalt_blue", friendlyname = "Blue Asphalt", tiles = {"streets_asphalt_blue.png"}, groups = {cracky = 3,asphalt = 1}, sounds = default.node_sound_stone_defaults(), register_stairs = false, craft = { output = "streets:asphalt_blue 1", type = "shapeless", recipe = {"streets:asphalt", "dye:blue"} } }) minetest.register_node("streets:sidewalk", { description = "Sidewalk", tiles = {"streets_sidewalk.png"}, groups = {cracky = 3, stone = 1}, sounds = default.node_sound_stone_defaults() }) if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairsplus") then stairsplus:register_all("streets", "sidewalk", "streets:sidewalk", { description = "Concrete", tiles = {"streets_sidewalk.png"}, groups = {cracky = 3, asphalt = 1}, sounds = default.node_sound_stone_defaults() }) end minetest.register_craft({ output = "streets:sidewalk 1", type = "shapeless", recipe = {"streets:asphalt", "dye:white"} })