-- There is a certain fuel cost to operate local F, S = basic_machines.F, basic_machines.S local machines_minstep = basic_machines.properties.machines_minstep local grinder_dusts_legacy = basic_machines.settings.grinder_dusts_legacy local use_unified_inventory = minetest.global_exists("unified_inventory") local use_i3 = minetest.global_exists("i3") -- grinder recipes: -- ["in"] = {fuel cost, "out", quantity of material produced, quantity of material required for processing} local grinder_recipes = {} local grinder_recipes_translated, grinder_recipes_help = {S("RECIPES\n")}, nil if use_unified_inventory then unified_inventory.register_craft_type("basic_machines_grinding", { description = F(S("Grinding")), icon = "basic_machines_grinder.png", width = 1, height = 1 }) elseif use_i3 then i3.register_craft_type("basic_machines_grinding", { description = F(S("Grinding")), icon = "basic_machines_grinder.png" }) end local function register_recipe(name, def) local is_recipe = grinder_recipes[name] ~= nil grinder_recipes[name] = def if def then local i = #grinder_recipes_translated + 1 if def[4] ~= 1 and def[3] ~= 1 then grinder_recipes_translated[i] = S("IN(@1): @2\nOUT(@3): @4\n", def[4], name, def[3], def[2]) elseif def[3] ~= 1 then grinder_recipes_translated[i] = S("IN: @1\nOUT(@2): @3\n", name, def[3], def[2]) elseif def[4] ~= 1 then grinder_recipes_translated[i] = S("IN(@1): @2\nOUT: @3\n", def[4], name, def[2]) else grinder_recipes_translated[i] = S("IN: @1\nOUT: @2\n", name, def[2]) end if grinder_recipes_help == nil then if use_unified_inventory then unified_inventory.register_craft({ output = def[2] .. " " .. def[3], type = "basic_machines_grinding", items = {name .. " " .. def[4]}, width = 0 }) elseif use_i3 then i3.register_craft({ type = "basic_machines_grinding", result = def[2] .. " " .. def[3], items = {name .. " " .. def[4]} }) end end end if grinder_recipes_help ~= nil then if is_recipe then for i = 2, #grinder_recipes_translated do if grinder_recipes_translated[i]:match("IN.-(" .. name .. ").-OUT") then table.remove(grinder_recipes_translated, i); break end end end grinder_recipes_help = F(table.concat(grinder_recipes_translated, "\n")) end end -- return either recipe of a given name or all recipes basic_machines.get_grinder_recipes = function(name) local def if name and grinder_recipes[name] then def = grinder_recipes[name] else def = grinder_recipes end return table.copy(def) end -- add/replace grinder recipes, as table: -- {["in"] = {fuel cost, "out", quantity of material produced, quantity of material required for processing}} basic_machines.set_grinder_recipes = function(recipes) if not recipes then return end for k, v in pairs(recipes) do register_recipe(k, next(v) ~= nil and v or nil) end end -- default register_recipe("default:cobble", {1, "default:gravel", 1, 1}) register_recipe("default:desert_stone", {2, "default:desert_sand", 4, 1}) register_recipe("default:dirt", {0.5, "default:clay_lump", 4, 1}) register_recipe("default:gravel", {0.5, "default:dirt", 1, 1}) register_recipe("default:ice", {1, "default:snow", 4, 1}) register_recipe("default:obsidian_shard", {199, "default:lava_source", 1, 1}) register_recipe("default:stone", {2, "default:sand", 1, 1}) if minetest.get_modpath("darkage") then register_recipe("darkage:silt_lump", {1, "darkage:chalk_powder", 1, 1}) end if minetest.global_exists("es") then register_recipe("es:aikerum_crystal", {16, "es:aikerum_dust", 2, 1}) register_recipe("es:emerald_crystal", {16, "es:emerald_dust", 2, 1}) register_recipe("es:purpellium_lump", {16, "es:purpellium_dust", 2, 1}) register_recipe("es:ruby_crystal", {16, "es:ruby_dust", 2, 1}) end if minetest.get_modpath("gloopblocks") then register_recipe("gloopblocks:basalt", {1, "default:cobble", 1, 1}) end if basic_machines.settings.grinder_register_dusts then local farming_table, farming_mod = {}, nil if minetest.global_exists("farming") and farming.mod == "redo" then farming_table[1] = "farming_redo" end if minetest.global_exists("x_farming") then farming_table[2] = "x_farming" end local grinder_extractors_type = basic_machines.settings.grinder_extractors_type if farming_table[grinder_extractors_type] then farming_mod = farming_table[grinder_extractors_type] else for i = 1, #farming_table do if farming_table[i] then farming_mod = farming_table[i]; break end end end local have_ff = farming_mod and minetest.global_exists("flowers") local have_ui_categories = use_unified_inventory and unified_inventory.registered_categories local purity_table = {"00", "33", "66"}; if grinder_dusts_legacy or not have_ff then table.remove(purity_table, 1) end -- REGISTER DUSTS -- dust_00 (mix)-> extractor (smelt) -> dust_33 (smelt) -> dust_66 (smelt) -> ingot -- or legacy mode: dust_33 (smelt) -> dust_66 (smelt) -> ingot local function register_dust(name, input_name, output_name, grind_cost, cooktime, quantity, hex, light_source) local dust = "basic_machines:" .. name .. "_dust_" local dust_output = dust .. purity_table[1] local dust_66 = dust .. "66" for i, purity in ipairs(purity_table) do minetest.register_craftitem(dust .. purity, { description = S(name:gsub("^%l", string.upper) .. " dust purity @1% " .. (purity == "00" and "(combine with chemicals to create " .. name .. " extractor)" or "(smelt to increase purity)"), purity), groups = {dust = 1}, inventory_image = "basic_machines_dust.png^[colorize:#" .. hex .. ":180", light_source = light_source and light_source[i] }) if have_ui_categories then unified_inventory.add_category_item("minerals", dust .. purity) end end register_recipe(input_name, {grind_cost, dust_output, quantity, 1}) -- register grinder recipe if output_name then register_recipe(output_name, {grind_cost, dust_output, quantity, 1}) -- grinding ingots gives dust too end minetest.register_craft({ type = "cooking", output = dust_66, recipe = dust .. "33", cooktime = cooktime }) minetest.register_craft({ type = "cooking", output = output_name or input_name, recipe = dust_66, cooktime = cooktime }) end local qt = math.max(0, basic_machines.settings.grinder_dusts_quantity) register_dust("iron", "default:iron_lump", "default:steel_ingot", 4, 8, qt, "999999") register_dust("copper", "default:copper_lump", "default:copper_ingot", 4, 8, qt, "C8800D") register_dust("tin", "default:tin_lump", "default:tin_ingot", 4, 8, qt, "9F9F9F") register_dust("gold", "default:gold_lump", "default:gold_ingot", 6, 25, qt, "FFFF00") register_dust("mese", "default:mese_crystal", nil, 8, 250, qt, "CCCC00") -- 0.3hr cooking time to make diamond! register_dust("diamond", "default:diamond", nil, 16, 500, qt, "00EEFF", {7, 11, 13}) -- are moreores (tin, silver, mithril) present ? if minetest.registered_items["moreores:tin_lump"] then -- register_dust("tin", "moreores:tin_lump", "moreores:tin_ingot", 4, 8, qt, "FFFFFF") register_dust("silver", "moreores:silver_lump", "moreores:silver_ingot", 5, 15, qt, "BBBBBB", {9, 11, 14}) register_dust("mithril", "moreores:mithril_lump", "moreores:mithril_ingot", 16, 750, qt, "0000FF", {8, 12, 14}) end -- REGISTER EXTRACTORS, their recipes and smelting recipes if not grinder_dusts_legacy and have_ff then local function register_extractor(name, hex, recipe) local item = "basic_machines:" .. name .. "_extractor" minetest.register_craftitem(item, { description = S("Smelt to get " .. name), groups = {extractor = 1}, inventory_image = "basic_machines_ore_extractor.png^[colorize:#" .. hex .. ":180" }) minetest.register_craft({ output = item, recipe = {recipe} }) -- extractor smelts to dust_33 minetest.register_craft({ type = "cooking", output = "basic_machines:" .. name .. "_dust_33", recipe = item, cooktime = 10 }) end local recipe = {} if farming_mod == "farming_redo" then recipe.tin = {"farming:cocoa_beans", "farming:cocoa_beans", "basic_machines:tin_dust_00"} recipe.mese = {"farming:rhubarb", "farming:rhubarb", "basic_machines:mese_dust_00"} elseif farming_mod == "x_farming" then recipe.tin = {"x_farming:salt", "x_farming:salt", "basic_machines:tin_dust_00"} recipe.mese = {"x_farming:strawberry", "x_farming:strawberry", "basic_machines:mese_dust_00"} end register_extractor("iron", "999999", {"default:leaves", "default:leaves", "basic_machines:iron_dust_00"}) register_extractor("copper", "C8800D", {"default:papyrus", "default:papyrus", "basic_machines:copper_dust_00"}) register_extractor("tin", "C89F9F", recipe.tin) register_extractor("gold", "FFFF00", {"basic_machines:tin_extractor", "basic_machines:copper_extractor", "basic_machines:gold_dust_00"}) register_extractor("mese", "CCCC00", recipe.mese) register_extractor("diamond", "00EEFF", {"farming:wheat", "farming:cotton", "basic_machines:diamond_dust_00"}) if minetest.registered_items["moreores:tin_lump"] then register_extractor("silver", "BBBBBB", {"flowers:geranium", "flowers:tulip_black", "basic_machines:silver_dust_00"}) register_extractor("mithril", "0000FF", {"flowers:geranium", "flowers:geranium", "basic_machines:mithril_dust_00"}) end end end local function grinder_update_form(pos) local meta = minetest.get_meta(pos) local list_name = "nodemeta:" .. pos.x .. ',' .. pos.y .. ',' .. pos.z meta:set_string("formspec", ([[ size[8,8] label[0,-0.25;%s]list[%s;src;0,0.25;1,1;] label[1,-0.25;%s]list[%s;dst;1,0.25;3,3;] label[5,0;%s]list[%s;upgrade;5,0.5;1,1;] button[6.5,0;1,1;OK;%s] button[6.5,1;1,1;help;%s] label[0,1.75;%s]list[%s;fuel;0,2.25;1,1;] list[current_player;main;0,3.75;8,1;] list[current_player;main;0,5;8,3;8] listring[%s;dst] listring[current_player;main] listring[%s;src] listring[current_player;main] listring[%s;upgrade] listring[current_player;main] listring[%s;fuel] listring[current_player;main] %s ]]):format(F(S("IN")), list_name, F(S("OUT")), list_name, F(S("UPGRADE")), list_name, F(S("OK")), F(S("help")), F(S("FUEL")), list_name, list_name, list_name, list_name, list_name, default.get_hotbar_bg(0, 3.75) )) end local function grinder_process(pos) local meta = minetest.get_meta(pos) -- activation limiter: 1/s local t0, t1 = meta:get_int("t"), minetest.get_gametime() if t1 - t0 < machines_minstep then if t1 - t0 < 0 then meta:set_int("t", 0) end; return end meta:set_int("t", t1) local inv = meta:get_inventory() -- PROCESS: check out inserted items local stack = inv:get_stack("src", 1); if stack:is_empty() then return end -- nothing to do local src_item = stack:get_name() local def = grinder_recipes[src_item] if not def then meta:set_string("infotext", S("Please insert valid materials")); return -- unknown node end local steps = math.floor(stack:get_count() / def[4]) -- how many steps to process inserted stack if steps < 1 then local item_def = minetest.registered_items[src_item] local description = item_def and item_def.description or S("Unknown item") meta:set_string("infotext", S("Recipe requires at least @1 of '@2' (@3)", def[4], description, src_item)) return end local upgrade = meta:get_int("upgrade") + 1; if steps > upgrade then steps = upgrade end -- FUEL CHECK local fuel, fuel_req = meta:get_float("fuel"), def[1] * steps local msg = nil if fuel < fuel_req then -- we need new fuel local fuellist = inv:get_list("fuel"); if not fuellist then return end local fueladd, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if fueladd.time == 0 then -- no fuel inserted, try look for outlet -- tweaked so 1 coal = 1 energy local supply = basic_machines.check_power({x = pos.x, y = pos.y - 1, z = pos.z}, fuel_req) if supply > 0 then fueladd.time = supply -- same as 10 coal else meta:set_string("infotext", S("Please insert fuel")); return end else inv:set_stack("fuel", 1, afterfuel.items[1]) fueladd.time = fueladd.time * 0.1 / 4 -- thats 1 for coal end if fueladd.time > 0 then fuel = fuel + fueladd.time; meta:set_float("fuel", fuel) end if fuel < fuel_req then meta:set_string("infotext", S("Need at least @1 fuel to complete operation", fuel_req - fuel)); return else -- meta:set_string("infotext", S("Added fuel furnace burn time @1, fuel status @2", fueladd.time, fuel)) msg = S("Added fuel furnace burn time @1, fuel status @2", fueladd.time, fuel) end end -- process items local addstack = ItemStack({name = def[2], count = def[3]}) if steps > 1 then -- multiply stack addstack:set_count(addstack:get_count() * steps) end if inv:room_for_item("dst", addstack) then inv:add_item("dst", addstack) else if msg then meta:set_string("infotext", msg) end; return end -- take 'steps' items from src inventory for each activation stack = stack:take_item(def[4] * steps); inv:remove_item("src", stack) minetest.sound_play("basic_machines_grinder", {pos = pos, gain = 0.5, max_hear_distance = 16}, true) fuel = fuel - fuel_req; meta:set_float("fuel", fuel) -- burn fuel meta:set_string("infotext", S("Fuel status @1", fuel)) end local function grinder_upgrade(meta) local stack = meta:get_inventory():get_stack("upgrade", 1) local upgrade = stack:get_name() meta:set_int("upgrade", upgrade == "basic_machines:grinder" and stack:get_count() or 0) end minetest.register_node("basic_machines:grinder", { description = S("Grinder"), groups = {cracky = 3}, tiles = {"basic_machines_grinder.png"}, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) if not placer then return end local meta = minetest.get_meta(pos) meta:set_string("infotext", S("Grinder: to operate it insert fuel, then insert item to grind or activate with signal")) meta:set_string("owner", placer:get_player_name()) meta:set_float("fuel", 0) local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 9) inv:set_size("upgrade", 1) inv:set_size("fuel", 1) grinder_update_form(pos) end, can_dig = function(pos, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return meta:get_string("owner") == player:get_player_name() and inv:is_empty("upgrade") and inv:is_empty("src") and -- all inv must be empty to be dug inv:is_empty("dst") and inv:is_empty("fuel") end, on_receive_fields = function(pos, formname, fields, sender) if fields.quit then return end if fields.OK and not minetest.is_protected(pos, sender:get_player_name()) then grinder_process(pos) grinder_update_form(pos) elseif fields.help then if grinder_recipes_help == nil then grinder_recipes_help = F(table.concat(grinder_recipes_translated, "\n")) end minetest.show_formspec(sender:get_player_name(), "basic_machines:help_grinder", "size[6,7]textarea[0,0;6.5,8.5;help;" .. F(S("GRINDER HELP")) .. ";" .. F(S("To upgrade grinder, put grinders in upgrade slot." .. " Each upgrade adds ability to process additional materials.\n\n")) .. grinder_recipes_help .. "]") end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) return 0 end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end, on_metadata_inventory_put = function(pos, listname, index, stack, player) if listname == "src" then grinder_process(pos) elseif listname == "upgrade" then grinder_upgrade(minetest.get_meta(pos)) end end, on_metadata_inventory_take = function(pos, listname, index, stack, player) if listname == "upgrade" then grinder_upgrade(minetest.get_meta(pos)) end end, effector = { action_on = function(pos, _) grinder_process(pos) end } }) if basic_machines.settings.register_crafts then minetest.register_craft({ output = "basic_machines:grinder", recipe = { {"default:diamond", "default:mese", "default:diamond"}, {"default:mese", "default:diamondblock", "default:mese"}, {"default:diamond", "default:mese", "default:diamond"} } }) end