/************************************************************************ * Minetest-c55 * Copyright (C) 2010-2011 celeron55, Perttu Ahola * * guiDeathScreen.cpp * voxelands - 3d voxel world sandbox game * Copyright (C) Lisa 'darkrose' Milne 2013-2014 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see * * License updated from GPLv2 or later to GPLv3 or later by Lisa Milne * for Voxelands. ************************************************************************/ #include "guiDeathScreen.h" #include "debug.h" #include "serialization.h" #include #include #include #include #include #include #include "intl.h" #include "client.h" #include "gui_colours.h" GUIDeathScreen::GUIDeathScreen(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, IRespawnInitiator *respawner ): GUIModalMenu(env, parent, id, menumgr), m_respawner(respawner), m_screensize(1,1) { } GUIDeathScreen::~GUIDeathScreen() { removeChildren(); delete m_respawner; } void GUIDeathScreen::removeChildren() { const core::list &children = getChildren(); core::list children_copy; for (core::list::ConstIterator i = children.begin(); i != children.end(); i++) { children_copy.push_back(*i); } for (core::list::Iterator i = children_copy.begin(); i != children_copy.end(); i++) { (*i)->remove(); } } void GUIDeathScreen::regenerateGui(v2u32 screensize) { m_screensize = screensize; /* Remove stuff */ removeChildren(); /* Calculate new sizes and positions */ core::rect rect( screensize.X/2 - 500/2, screensize.Y/2 - 200/2, screensize.X/2 + 500/2, screensize.Y/2 + 200/2 ); DesiredRect = rect; recalculateAbsolutePosition(false); v2s32 size = rect.getSize(); /* Add stuff */ { core::rect rect(0, 0, 400, 50); rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25); Environment->addStaticText(narrow_to_wide(gettext("You died.")).c_str(), rect, false, true, this, 256); } { core::rect rect(0, 0, 140, 30); rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25); gui::IGUIElement *e = Environment->addButton(rect, this, 257, narrow_to_wide(gettext("Respawn")).c_str()); Environment->setFocus(e); } } void GUIDeathScreen::drawMenu() { gui::IGUISkin* skin = Environment->getSkin(); if (!skin) return; video::IVideoDriver* driver = Environment->getVideoDriver(); { driver->draw2DRectangle(GUI_BG_DEATH, core::rect(0,0,m_screensize.X,m_screensize.Y), NULL); } driver->draw2DRectangle(AbsoluteRect, GUI_BG_TOP, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_BTM, &AbsoluteClippingRect); driver->draw2DRectangleOutline(AbsoluteRect, GUI_BORDER); gui::IGUIElement::draw(); } bool GUIDeathScreen::OnEvent(const SEvent& event) { if(event.EventType==EET_KEY_INPUT_EVENT) { if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown) { respawn(); quitMenu(); return true; } if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown) { respawn(); quitMenu(); return true; } } if(event.EventType==EET_GUI_EVENT) { if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST && isVisible()) { if(!canTakeFocus(event.GUIEvent.Element)) { dstream<<"GUIDeathScreen: Not allowing focus change." <getID()) { case 257: respawn(); quitMenu(); return true; } } } return Parent ? Parent->OnEvent(event) : false; } void GUIDeathScreen::respawn() { m_respawner->respawn(); }