-- mods/australia/biome_jarrah_karri_forests.lua minetest.register_biome({ name = "jarrah_karri_forests", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", node_river_water = "australia:muddy_river_water_source", y_min = 4, y_max = 35, heat_point = 20, humidity_point = 50, }) -- -- Register ores -- -- All mapgens except singlenode -- Blob ore first to avoid other ores inside blobs -- Bluestone (Basalt) minetest.register_ore({ ore_type = "blob", ore = "australia:bluestone", wherein = {"default:stone", "default:sandstone"}, clust_scarcity = 16 * 16 * 16, clust_size = 8, biomes = {"jarrah_karri_forests"}, y_min = 4, y_max = 35, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 677, octaves = 1, persist = 0.0 }, }) -- -- Decorations -- local function register_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"jarrah_karri_forests"}, y_min = 5, y_max = 31000, decoration = "default:grass_"..length, }) end local function register_dry_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"jarrah_karri_forests"}, y_min = 5, y_max = 31000, decoration = "default:dry_grass_"..length, }) end -- Grasses register_grass_decoration(0.015, 0.045, 2) register_grass_decoration(0.03, 0.03, 1) -- Dry grasses register_dry_grass_decoration(0.01, 0.05, 5) register_dry_grass_decoration(0.03, 0.03, 4) register_dry_grass_decoration(0.05, 0.01, 3) register_dry_grass_decoration(0.07, -0.01, 2) register_dry_grass_decoration(0.09, -0.03, 1) -- Couch Honeypot minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 80, fill_ratio = 0.02, biomes = {"jarrah_karri_forests"}, decoration = "australia:couch_honeypot", }) -- -- Trees -- -- Bull Banksia aus.schematics.bull_banksia_tree = {} local max_r = 4 local ht = 5 local fruit = nil local limbs = false local tree = "australia:bull_banksia_tree" local leaves = "australia:bull_banksia_leaves" for r = 3,max_r do local schem = aus.generate_tree_schematic(2, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.bull_banksia_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"default:dirt_with_grass"}, y_min = 8, y_max = 35, fill_ratio = (max_r-r+1)/12000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Coolabah Tree aus.schematics.coolabah_tree = {} local max_r = 5 local ht = 7 local fruit = nil local limbs = nil local tree = "australia:coolabah_tree" local leaves = "australia:coolabah_leaves" for r = 4,max_r do local schem = aus.generate_tree_schematic(3, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.coolabah_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:dirt_with_grass"}, y_min = 8, y_max = 35, fill_ratio = (max_r-r+1)/20000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Jarrah aus.schematics.jarrah_tree = {} local max_r = 10 local ht = 12 local fruit = nil local limbs = nil local tree = "australia:jarrah_tree" local leaves = "australia:jarrah_leaves" for r = 8,max_r do local schem = aus.generate_giant_tree_schematic(8, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.jarrah_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"default:dirt_with_grass"}, y_min = 12, y_max = 35, fill_ratio = (max_r-r+1)/8000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Karri aus.schematics.karri_tree = {} local max_r = 12 local ht = 10 local fruit = nil local limbs = nil local tree = "australia:karri_tree" local leaves = "australia:karri_leaves" for r = 10,max_r do local schem = aus.generate_giant_tree_schematic(20, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.karri_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"default:dirt_with_grass"}, y_min = 12, y_max = 35, fill_ratio = (max_r-r+1)/10000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Marri aus.schematics.marri_tree = {} local max_r = 10 local ht = 12 local fruit = nil local limbs = nil local tree = "australia:marri_tree" local leaves = "australia:marri_leaves" for r = 8,max_r do local schem = aus.generate_big_tree_schematic(8, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.marri_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"default:dirt_with_grass"}, y_min = 12, y_max = 35, fill_ratio = (max_r-r+1)/10000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Rottnest Island Pine aus.schematics.rottnest_island_pine_tree = {} local max_r = 3 local fruit = nil local tree = "australia:rottnest_island_pine_tree" local leaves = "australia:rottnest_island_pine_leaves" for r = 2,max_r do local schem = aus.generate_conifer_schematic(3, 2, tree, leaves, fruit) push(aus.schematics.rottnest_island_pine_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"default:dirt_with_grass"}, y_min = 6, y_max = 20, fill_ratio = (max_r-r+1)/10000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Swamp Paperbark aus.schematics.swamp_paperbark_tree = {} local max_r = 5 local ht = 9 local fruit = nil local limbs = nil local tree = "australia:swamp_paperbark_tree" local leaves = "australia:swamp_paperbark_leaves" for r = 4,max_r do local schem = aus.generate_tree_schematic(3, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.swamp_paperbark_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"default:dirt_with_grass"}, y_min = 7, y_max = 25, fill_ratio = (max_r-r+1)/15000, biomes = {"jarrah_karri_forests"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end