-- mods/australia/biome_central_australia.lua minetest.register_biome({ name = "central_australia", --node_dust = "", node_top = "australia:red_dirt", depth_top = 1, node_filler = "australia:red_stone", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", node_river_water = "australia:muddy_river_water_source", y_min = 36, y_max = 31000, heat_point = 80, humidity_point = 25, }) -- -- Register ores -- -- All mapgens except singlenode -- Blob ore first to avoid other ores inside blobs -- Uranium from Technic modpack: technic_worldgen mod if minetest.get_modpath("technic_worldgen") then minetest.register_ore({ ore_type = "scatter", ore = "technic:mineral_uranium", wherein = "default:stone", clust_scarcity = 20 * 20 * 20, clust_num_ores = 6, clust_size = 4, biomes = {"central_australia"}, y_min = -64, y_max = 64, noise_params = { offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 421, octaves = 3, persist = 0.7 }, noise_threshold = 0.6, }) end -- -- Decorations -- local function register_dry_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"australia:red_dirt"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"central_australia"}, y_min = 36, y_max = 190, decoration = "default:dry_grass_"..length, }) end -- Dry grasses register_dry_grass_decoration(0.05, 0.01, 3) register_dry_grass_decoration(0.07, -0.01, 2) register_dry_grass_decoration(0.09, -0.03, 1) -- Mitchell Grass minetest.register_decoration({ deco_type = "simple", place_on = {"australia:red_dirt"}, sidelen = 80, fill_ratio = 0.05, biomes = {"central_australia"}, y_min = 37, y_max = 180, decoration = "australia:mitchell_grass", }) -- Spinifex minetest.register_decoration({ deco_type = "simple", place_on = {"australia:red_dirt"}, sidelen = 80, fill_ratio = 0.05, biomes = {"central_australia"}, y_min = 37, y_max = 170, decoration = "australia:spinifex", }) -- -- Trees -- -- Coolabah Tree aus.schematics.coolabah_tree = {} local max_r = 5 local ht = 7 local fruit = nil local limbs = nil local tree = "australia:coolabah_tree" local leaves = "australia:coolabah_leaves" for r = 4,max_r do local schem = aus.generate_tree_schematic(3, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.coolabah_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:red_dirt"}, y_min = 36, y_max = 140, fill_ratio = (max_r-r+1)/20000, biomes = {"central_australia"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Desert Oak aus.schematics.desert_oak_tree = {} local max_r = 8 local ht = 5 local fruit = nil local limbs = nil local tree = "australia:desert_oak_tree" local leaves = "australia:desert_oak_leaves" for r = 6,max_r do local schem = aus.generate_tree_schematic(6, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.desert_oak_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:red_dirt"}, y_min = 36, y_max = 140, fill_ratio = (max_r-r+1)/15000, biomes = {"central_australia"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Desert Quandong aus.schematics.quandong_tree = {} local max_r = 4 local ht = 4 local fruit = "australia:quandong" local limbs = false local tree = "australia:quandong_tree" local leaves = "australia:quandong_leaves" for r = 3,max_r do local schem = aus.generate_tree_schematic(2, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.quandong_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:red_dirt"}, y_min = 36, y_max = 130, fill_ratio = (max_r-r+1)/15000, biomes = {"central_australia"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Wirewood aus.schematics.wirewood_tree = {} local max_r = 4 local ht = 4 local fruit = nil local limbs = false local tree = "australia:wirewood_tree" local leaves = "australia:wirewood_leaves" for r = 3,max_r do local schem = aus.generate_tree_schematic(2, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.wirewood_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:red_dirt"}, y_min = 36, y_max = 150, fill_ratio = (max_r-r+1)/12000, biomes = {"central_australia"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- River Red Gum aus.schematics.river_red_gum_tree = {} local max_r = 13 local ht = 13 local fruit = nil local limbs = nil local tree = "australia:river_red_gum_tree" local leaves = "australia:river_red_gum_leaves" for r = 10,max_r do local schem = aus.generate_giant_tree_schematic(7, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.river_red_gum_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:red_dirt"}, y_min = 36, y_max = 140, fill_ratio = (max_r-r+1)/20000, biomes = {"central_australia"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end -- Sugar Gum aus.schematics.sugar_gum_tree = {} local max_r = 11 local ht = 10 local fruit = nil local limbs = nil local tree = "australia:sugar_gum_tree" local leaves = "australia:sugar_gum_leaves" for r = 9,max_r do local schem = aus.generate_tree_schematic(8, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs) push(aus.schematics.sugar_gum_tree, schem) minetest.register_decoration({ deco_type = "schematic", sidelen = 80, place_on = {"australia:red_dirt"}, y_min = 36, y_max = 140, fill_ratio = (max_r-r+1)/20000, biomes = {"central_australia"}, schematic = schem, flags = "place_center_x, place_center_z", rotation = "random", }) end