slats = {} function slats.register_slat(subname, recipeitem, groups, image, description, sounds) groups.slab = 1 minetest.register_node(":slats:slat_" .. subname, { description = description, drawtype = "nodebox", tiles = {image}, inventory_image = image, wield_image = image, paramtype = "light", paramtype2 = "wallmounted", is_ground_content = false, sunlight_propagates = true, groups = groups, sounds = sounds, node_box = { type = "wallmounted", wall_top = {-0.5, 0.49, -0.5, 0.5, 0.49, 0.5}, wall_bottom = {-0.5, -0.49, -0.5, 0.5, -0.49, 0.5}, wall_side = {-0.49, -0.5, -0.5, -0.49, 0.5, 0.5}, }, }) if recipeitem then minetest.register_craft({ type = "shapeless", output = 'slats:slat_' .. subname .. ' 12', recipe = {recipeitem, "default:paper"}, }) -- Fuel local baseburntime = minetest.get_craft_result({ method = "fuel", width = 1, items = {recipeitem} }).time if baseburntime > 0 then minetest.register_craft({ type = "fuel", recipe = 'slats:slat_' .. subname, burntime = math.floor(baseburntime * 0.5), }) end end end slats.register_slat( "stone_block", "default:stone_block", {cracky = 2}, "default_stone_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Stone Block Slat", default.node_sound_stone_defaults() ) slats.register_slat( "desert_stone_block", "default:desert_stone_block", {cracky = 2}, "default_desert_stone_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Desert Stone Block Slat", default.node_sound_stone_defaults() ) slats.register_slat( "sandstone_block", "default:sandstone_block", {cracky = 2}, "default_sandstone_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Sandstone Block Slat", default.node_sound_stone_defaults() ) slats.register_slat( "desert_sandstone_block", "default:desert_sandstone_block", {cracky = 2}, "default_desert_sandstone_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Desert Sandstone Block Slat", default.node_sound_stone_defaults() ) slats.register_slat( "silver_sandstone_block", "default:silver_sandstone_block", {cracky = 2}, "default_silver_sandstone_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Silver Sandstone Block Slat", default.node_sound_stone_defaults() ) slats.register_slat( "obsidian_block", "default:obsidian_block", {cracky = 1, level = 2}, "default_obsidian_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Obsidian Block Slat", default.node_sound_stone_defaults() ) slats.register_slat( "steelblock", "default:steelblock", {cracky = 1, level = 2}, "default_steel_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Steel Block Slat", default.node_sound_metal_defaults() ) slats.register_slat( "copperblock", "default:copperblock", {cracky = 1, level = 2}, "default_copper_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Copper Block Slat", default.node_sound_metal_defaults() ) slats.register_slat( "bronzeblock", "default:bronzeblock", {cracky = 1, level = 2}, "default_bronze_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Bronze Block Slat", default.node_sound_metal_defaults() ) slats.register_slat( "goldblock", "default:goldblock", {cracky = 1}, "default_gold_block.png^slats_slat_overlay.png^[makealpha:255,126,126", "Gold Block Slat", default.node_sound_metal_defaults() ) slats.register_slat( "wood", "default:wood", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, "default_wood.png^slats_slat_overlay.png^[makealpha:255,126,126", "Wooden Slat", default.node_sound_wood_defaults() ) slats.register_slat( "junglewood", "default:junglewood", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, "default_junglewood.png^slats_slat_overlay.png^[makealpha:255,126,126", "Jungle Wood Slat", default.node_sound_wood_defaults() ) slats.register_slat( "pine_wood", "default:pine_wood", {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, "default_pine_wood.png^slats_slat_overlay.png^[makealpha:255,126,126", "Pine Wood Slat", default.node_sound_wood_defaults() ) slats.register_slat( "acacia_wood", "default:acacia_wood", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, "default_acacia_wood.png^slats_slat_overlay.png^[makealpha:255,126,126", "Acacia Wood Slat", default.node_sound_wood_defaults() ) slats.register_slat( "aspen_wood", "default:aspen_wood", {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, "default_aspen_wood.png^slats_slat_overlay.png^[makealpha:255,126,126", "Aspen Wood Slat", default.node_sound_wood_defaults() )