-- -- Furnace -- local S = minetest.get_translator("rp_default") local generate_furnace_formspec = function(active, percent, item_percent) local form = "" form = form .. "container["..rp_formspec.default.start_point.x..","..rp_formspec.default.start_point.y.."]" -- Source slot form = form .. rp_formspec.get_itemslot_bg(2.5, 0.5, 1, 1) form = form .. "list[current_name;src;2.5,0.5;1,1;]" -- Fuel slot form = form .. rp_formspec.get_itemslot_bg(2.5, 3, 1, 1) form = form .. "list[current_name;fuel;2.5,3;1,1;]" -- Output slots form = form .. rp_formspec.get_hotbar_itemslot_bg(5, 1.25, 2, 2) form = form .. "list[current_name;dst;5,1.25;2,2;]" form = form .. "listring[current_player;main]" form = form .. "listring[current_name;src]" form = form .. "listring[current_player;main]" form = form .. "listring[current_name;dst]" form = form .. "listring[current_player;main]" form = form .. "listring[current_name;fuel]" -- Flame and arrow if not active then -- Inactive form = form .. "image[2.5,1.75;1,1;ui_fire_bg.png]" form = form .. "image[3.75,1.75;1,1;ui_arrow_bg.png^[transformR270]" else -- Active form = form .. "image[2.5,1.75;1,1;ui_fire_bg.png^[lowpart:" form = form .. (100-percent) .. ":ui_fire.png]" form = form .. "image[3.75,1.75;1,1;ui_arrow_bg.png^[lowpart:" form = form .. (item_percent) .. ":ui_arrow.png^[transformR270]" end form = form .. "container_end[]" return form end function default.furnace_active_formspec(percent, item_percent) local form_furnace = rp_formspec.get_page("rp_formspec:2part") form_furnace = form_furnace .. rp_formspec.default.player_inventory form_furnace = form_furnace .. generate_furnace_formspec(true, percent, item_percent) return form_furnace end local form_furnace = rp_formspec.get_page("rp_formspec:2part") form_furnace = form_furnace .. rp_formspec.default.player_inventory form_furnace = form_furnace .. generate_furnace_formspec(false) rp_formspec.register_page("rp_default:furnace_inactive", form_furnace) local after_dig_node = function(pos, nodenode, oldmetadata, digger) item_drop.drop_items_from_container_meta_table(pos, {"fuel", "src", "dst"}, oldmetadata) end local on_blast = function(pos) item_drop.drop_items_from_container(pos, {"fuel", "src", "dst"}) minetest.remove_node(pos) end local is_lump = function(itemstack) return minetest.get_item_group(itemstack:get_name(), "mineral_lump") ~= 0 end local function set_last_placer(pos, meta, mtype, playername) meta:set_string("last_"..mtype.."_placer", playername) minetest.log("verbose", "[rp_default] Furnace at "..minetest.pos_to_string(pos, 0)..": last_"..mtype.."_placer='"..playername.."'") end local on_put = function(pos, listname, index, stack, player) local pname = "" if player:is_player() then pname = player:get_player_name() end local meta = minetest.get_meta(pos) if listname == "fuel" then if stack:get_count() > 0 then set_last_placer(pos, meta, "fuel", pname) end elseif listname == "src" then if stack:get_count() > 0 then set_last_placer(pos, meta, "src", pname) end end end local on_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local orig_stack = inv:get_stack(listname, index) if listname == "src" then if orig_stack:get_count() == 0 then set_last_placer(pos, meta, "src", "") end end end local on_move = function(pos, from_list, from_index, to_list, to_index, count, player) if count == 0 then return end local pname = "" if player:is_player() then pname = player:get_player_name() end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) if from_list == "src" and to_list == "fuel" then set_last_placer(pos, meta, "fuel", pname) if stack:get_count() == 0 then set_last_placer(pos, meta, "src", "") end elseif to_list == "src" then set_last_placer(pos, meta, "src", pname) elseif to_list == "fuel" then set_last_placer(pos, meta, "fuel", pname) end end local check_put = function(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) and not minetest.check_player_privs(player, "protection_bypass") then minetest.record_protection_violation(pos, player:get_player_name()) return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then return stack:get_count() else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end local check_take = function(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) and not minetest.check_player_privs(player, "protection_bypass") then minetest.record_protection_violation(pos, player:get_player_name()) return 0 else return stack:get_count() end end local check_move = function(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return check_put(pos, to_list, to_index, stack, player) end minetest.register_node( "rp_default:furnace", { description = S("Furnace"), _tt_help = S("Uses fuel to smelt a material into something else"), tiles ={"rp_default_furnace_top.png", "rp_default_furnace_top.png", "rp_default_furnace_sides.png", "rp_default_furnace_sides.png", "rp_default_furnace_sides.png", "rp_default_furnace_front.png"}, paramtype2 = "4dir", groups = {cracky = 2,container=1,interactive_node=1,furnace=1}, is_ground_content = false, sounds = rp_sounds.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", rp_formspec.get_page("rp_default:furnace_inactive")) meta:set_string("infotext", S("Furnace")) local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 4) end, on_metadata_inventory_put = on_put, on_metadata_inventory_take = on_take, on_metadata_inventory_move = on_move, allow_metadata_inventory_move = check_move, allow_metadata_inventory_put = check_put, allow_metadata_inventory_take = check_take, after_dig_node = after_dig_node, on_blast = on_blast, }) minetest.register_node( "rp_default:furnace_active", { description = S("Furnace (active)"), _tt_help = S("Uses fuel to smelt a material into something else"), tiles ={"rp_default_furnace_top.png", "rp_default_furnace_top.png", "rp_default_furnace_sides.png", "rp_default_furnace_sides.png", "rp_default_furnace_sides.png", { name = "rp_default_furnace_active_anim.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.0 }} }, paramtype2 = "4dir", light_source = 8, drop = "rp_default:furnace", groups = {cracky = 2, container=1,interactive_node=1, furnace=2,not_in_creative_inventory=1}, is_ground_content = false, sounds = rp_sounds.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", rp_formspec.get_page("rp_default:furnace_inactive")) meta:set_string("infotext", S("Furnace")); local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 4) end, on_metadata_inventory_put = on_put, on_metadata_inventory_take = on_take, on_metadata_inventory_move = on_move, allow_metadata_inventory_move = check_move, allow_metadata_inventory_put = check_put, allow_metadata_inventory_take = check_take, after_dig_node = after_dig_node, on_blast = on_blast, }) local function swap_node(pos, name) local node = minetest.get_node(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end -- Checks and possibly triggers the metal_age achievement local function check_metal_age_achievement(output_item, meta) -- Achievement is triggered only if an ingot was smelted if minetest.get_item_group(output_item:get_name(), "ingot") == 0 then return end -- To trigger the achievement, a player must have both -- placed the src AND fuel item as the last player. minetest.log("verbose", "[rp_default] Checking metal_age_achievement for furnace ...") local last_src_placer = meta:get_string("last_src_placer") local last_fuel_placer = meta:get_string("last_fuel_placer") if last_src_placer ~= "" and last_src_placer == last_fuel_placer then local player = minetest.get_player_by_name(last_src_placer) if player then achievements.trigger_achievement(player, "metal_age") end end end minetest.register_abm( { label = "Furnace", nodenames = {"rp_default:furnace", "rp_default:furnace_active"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) -- -- Initialize metadata -- local meta = minetest.get_meta(pos) local fuel_time = meta:get_float("fuel_time") or 0 local src_time = meta:get_float("src_time") or 0 local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 -- -- Initialize inventory -- local inv = meta:get_inventory() for listname, size in pairs( { src = 1, fuel = 1, dst = 4, }) do if inv:get_size(listname) ~= size then inv:set_size(listname, size) end end local srclist = inv:get_list("src") local fuellist = inv:get_list("fuel") local dstlist = inv:get_list("dst") -- -- Cooking -- -- Check if we have cookable content local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) local cookable = true if cooked.time == 0 then cookable = false end -- Check if we have enough fuel to burn if fuel_time < fuel_totaltime then -- The furnace is currently active and has enough fuel fuel_time = fuel_time + 1 -- If there is a cookable item then check if it is ready yet if cookable then src_time = src_time + 1 if src_time >= cooked.time then -- Place result in dst list if possible if inv:room_for_item("dst", cooked.item) then -- Add result inv:add_item("dst", cooked.item) -- Check achievement check_metal_age_achievement(cooked.item, meta) -- Update src stack and timer inv:set_stack("src", 1, aftercooked.items[1]) if inv:get_stack("src", 1):is_empty() then set_last_placer(pos, meta, "src", "") end src_time = 0 end end end else -- Furnace ran out of fuel if cookable then -- We need to get new fuel local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if fuel.time == 0 then -- No valid fuel in fuel list fuel_totaltime = 0 fuel_time = 0 src_time = 0 else -- Take fuel from fuel list inv:set_stack("fuel", 1, afterfuel.items[1]) fuel_totaltime = fuel.time fuel_time = 0 end else -- We don't need to get new fuel since there is no cookable item fuel_totaltime = 0 fuel_time = 0 src_time = 0 end end -- -- Update formspec, infotext and node -- local formspec = rp_formspec.get_page("rp_default:furnace_inactive") local item_state = "" local item_percent = 0 if cookable then item_percent = math.floor(src_time / cooked.time * 100) item_state = S("@1%", item_percent) else if srclist[1]:is_empty() then item_state = S("Empty") else item_state = S("Not cookable") end end local fuel_state = S("Empty") local active = false if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then active = true local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) fuel_state = S("@1%", fuel_percent) formspec = default.furnace_active_formspec(fuel_percent, item_percent) swap_node(pos, "rp_default:furnace_active") else if not fuellist[1]:is_empty() then fuel_state = S("@1%", "0") end swap_node(pos, "rp_default:furnace") end local infotext if active then infotext = S("Furnace active (Item: @1; Fuel: @2)", item_state, fuel_state) else infotext = S("Furnace inactive (Item: @1; Fuel: @2)", item_state, fuel_state) end -- -- Set meta values -- meta:set_float("fuel_totaltime", fuel_totaltime) meta:set_float("fuel_time", fuel_time) meta:set_float("src_time", src_time) meta:set_string("formspec", formspec) meta:set_string("infotext", infotext) end, })