diff --git a/mods/rp_armor/init.lua b/mods/rp_armor/init.lua index e66315a7..a3a7f96a 100644 --- a/mods/rp_armor/init.lua +++ b/mods/rp_armor/init.lua @@ -98,10 +98,10 @@ function armor.get_formspec(name) local y = rp_formspec.default.start_point.y -- Armor percentage local armor_full, armor_base, armor_bonus = armor.get_armor_protection(player) - form = form .. "image["..(x+6.25)..","..(y+1.75)..";1,1;rp_armor_icon_protection.png]" - form = form .. "tooltip["..(x+6.25)..","..(y+1.75)..";1,1;"..FS("Protection").."]" - form = form .. "style_type[label;font_size=*1.75]" - form = form .. "label["..(x+7.25)..","..(y+2.25)..";"..S("@1%", armor_full).."]" + form = form .. "image["..(x+5)..","..(y+1.75)..";1,1;rp_armor_icon_protection.png]" + form = form .. "tooltip["..(x+5)..","..(y+1.75)..";1,1;"..FS("Protection").."]" + form = form .. "style_type[label;font_size=*2]" + form = form .. "label["..(x+6.1)..","..(y+2.25)..";"..S("@1%", armor_full).."]" if armor_bonus ~= 0 then form = form .. "style_type[label;font_size=]" form = form .. "image["..(x+2.45)..","..(y+4.05)..";0.5,0.5;rp_armor_icon_bonus.png]"