local sand = "default:sand" local gravel = "default:gravel" local stick = "default:stick" if why.mcl then sand = "mcl_core:sand" gravel = "mcl_core:gravel" stick = "mcl_core:stick" end minetest.register_tool("falling_block_tool:falling_block_tool", { description = "Falling Block Tool", wield_image = "falling_block_tool.png", inventory_image = "falling_block_tool.png", on_place = function(itemstack, player, pointed_thing) if not pointed_thing.under then return end local node = minetest.get_node(pointed_thing.under) local def = minetest.registered_items[node.name] if ((def.can_dig and def.can_dig(pointed_thing.under, player)) or not def.can_dig) and def._mcl_hardness ~= -1 then minetest.spawn_falling_node(pointed_thing.under) itemstack:add_wear(65536/2031) end end }) minetest.register_craft({ output = "falling_block_tool:falling_block_tool", recipe = { {"", stick, ""}, {sand, stick, sand}, {"", gravel, ""}, } })