local storage = minetest.get_mod_storage() function better_commands.load(key, default) local value = storage:get_string(key) if value and value ~= "" then better_commands[key] = minetest.deserialize(value) or default else better_commands[key] = default end end function better_commands.save(key) storage:set_string(key, minetest.serialize(better_commands[key])) end better_commands.load("teams", {teams = {}, players = {}}) better_commands.load("scoreboard", {objectives = {}, players = {}, displays = {colors = {}}}) better_commands.load("spawnpoints", {}) better_commands.register_on_update(function () better_commands.save("scoreboard") better_commands.save("teams") better_commands.save("spawnpoints") end) minetest.register_on_shutdown(function() better_commands.save("scoreboard") better_commands.save("teams") better_commands.save("spawnpoints") storage:set_string("successful_shutdown", "true") end) -- IDK if I'll ever do anything with successful_shutdown storage:set_string("successful_shutdown", "")