function vivarium:bomf(pos,radius) minetest.add_particlespawner( 200, --amount 0.1, --time {x=pos.x-radius/2, y=pos.y-radius/2, z=pos.z-radius/2}, --minpos {x=pos.x+radius/2, y=pos.y+radius/2, z=pos.z+radius/2}, --maxpos {x=-0, y=-0, z=-0}, --minvel {x=1, y=1, z=1}, --maxvel {x=-0.5,y=5,z=-0.5}, --minacc {x=0.5,y=5,z=0.5}, --maxacc 0.1, --minexptime 1, --maxexptime 3, --minsize 4, --maxsize false, --collisiondetection "tnt_smoke.png" --texture ) minetest.sound_play("vivarium_pom", { pos = pos, max_hear_distance = 10 }) end