-- Adding spawning dofile(minetest.get_modpath("petting").."/spawntable.lua") --[[ spawnex:add_spawns({ spawn_on = {}, --nodes, e.g. default:dirt_with_grass when_near = {}, --nodes, e.g. default:leaves light = {0,20}, -- minimum and maximum light altitudes = {-31000,31000}, --altitude range daytoggle = nil, -- nil -> anytime, true -> only by day, false -> only at night chance = 900, -- FIXME NO!! mobs = { {"modname:mobname",chance}, -- FIXME this is how it was MEANT to be {"modname:mobname",chance}, } },) --function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, -- interval, chance, active_object_count, min_height, max_height, day_toggle) --]] for i,rs in pairs(spawnex.spawnrules) do -- process RuleSets for j,mobname in pairs(rs.mobs) do mobs:spawn_specific( mobname, rs.spawn_on, rs.spawn_near, rs.light[1], rs.light[2], 5, rs.chance, 2, rs.altitudes[1], rs.altitudes[2], rs.daytoggle ) end end