nssm:register_mob("nssm:daddy_long_legs", "Daddy Long Legs", { type = "monster", hp_max = 22, hp_min = 16, collisionbox = {-0.4, 0.00, -0.4, 0.4, 0.6, 0.4}, visual = "mesh", mesh = "daddy_long_legs.x", textures = {{"daddy_long_legs.png"}}, visual_size = {x=8, y=8}, makes_footstep_sound = true, view_range = 12, walk_velocity = 0.7, fear_height = 4, run_velocity = 3.3, rotate = 90, sounds = { random = "daddy", }, damage = 3, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2,}, {name = "nssm:spider_leg", chance = 3, min = 1, max = 8,}, {name = "nssm:spider_meat", chance = 4, min = 1, max = 2,}, }, armor = 70, drawtype = "front", water_damage = 1, lava_damage = 7, light_damage = 0, group_attack=true, attack_animals=true, knock_back=2, blood_texture="nssm_blood_blue.png", stepheight=1.1, on_rightclick = nil, attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 25, stand_start = 1, stand_end = 60, walk_start = 80, walk_end = 120, run_start = 80, run_end = 120, punch_start = 140, punch_end = 165, }, })