A pack of independent utilities, including: - `szutil_chatsocket`: Expose in-game chat stream as a unix-domain socket for arbitrary chat integrations. - `szutil_chatsounds`: Configurable beep notifications for in-game chat. - `szutil_clocksync`: Synchronize in-game clock smoothly with real-time clock so users can log in at predictable times of day. - `szutil_consocket`: Expose an admin console as a unix-domain socket for clientless admin via ssh. - `szutil_controlhud`: Togglable on-screen input control HUD, useful for demo recording. - `szutil_fixhack`: Fix lighting and fluid bugs automatically and continuously in background. - `szutil_lagometer`: Optional on-screen server performance meter HUD. - `szutil_logtrace`: Allow privileged players to monitor server debug trace in chat. - `szutil_maplimitfx`: Display particle visual at hard map boundaries. - `szutil_motd`: Display a formspec MOTD to players on login, only if updated since the last view. - `szutil_nowonline`: Periodically display cumulative list of online players, for chat bridges. - `szutil_nukeplayer`: Adds a /nuke_player command to completely destroy a player account. - `szutil_revokeme`: Fixes missing /revokeme admin command. - `szutil_roles`: Manage privs via special privs that represent groups of other privs. - `szutil_stealth`: Make a player as close to completely invisble to players as possible, for moderation or spectation use. - `szutil_suadmin`: Change admin access to be based on a /su (password) command, instead of by player name. - `szutil_telecode`: Teleportation by opaque codes that can be shared, saved, and published. - `szutil_usagesurvey`: Collect usage statistics per-mapblock on how each is being used (e.g. for pruning lightly-used portions of the map). - `szutil_watch`: Allow privileged players to attach to and spectate other players. Each mod in the pack is effectively independent, and they can be enabled/disabled individually. Mods are distributed as a single pack because they have a single shared maintenance/release cycle.