-- LUALOCALS < --------------------------------------------------------- local math, minetest, nodecore, pairs = math, minetest, nodecore, pairs local math_floor = math.floor -- LUALOCALS > --------------------------------------------------------- local function show(player, text, ttl) nodecore.hud_set_multiline(player, { label = "touchtip", hud_elem_type = "text", position = {x = 0.5, y = 0.75}, text = text, number = 0xFFFFFF, alignment = {x = 0, y = 0}, offset = {x = 0, y = 0}, ttl = ttl or 2 }, nodecore.translate) end nodecore.show_touchtip = show local countdescs = {"@1"} for i = 2, 9 do countdescs[i] = "@1 (" .. i .. ")" end for j = 10, 90, 10 do for i = 0, 9 do countdescs[j + i] = "@1 (" .. j .. "@2)" end end countdescs[100] = "@1 (100@2)" for i = 2, #countdescs do nodecore.translate_inform(countdescs[i]) end local plus = nodecore.translate("+") local weardescs = {"@1"} for i = 1, 65535 do local q = math_floor(i * 5 / 65536 + 0.5) local t = "@1 " for _ = 1, (5 - q) do t = t .. "|" end for _ = 1, q do t = t .. "." end weardescs[i] = t nodecore.translate_inform(weardescs[i]) end local function stack_desc(s, noqty) if s:is_empty() then return "" end local n = s:get_name() local d = minetest.registered_items[n] or {} local t = s:get_meta():get_string("description") t = t ~= "" and t or d.description or n if not noqty then local c = s:get_count() if c > 1 then t = nodecore.translate(t) local cd = countdescs[c > 100 and 100 or c] if c >= 10 then t = nodecore.translate(cd, t, c >= s:get_stack_max() and "" or plus) else t = nodecore.translate(cd, t) end else local w = s:get_wear() if w > 1 then t = nodecore.translate(t) t = nodecore.translate(weardescs[w], t) end end end if d.on_stack_touchtip then return d.on_stack_touchtip(s, t) or t end return t end nodecore.touchtip_stack = stack_desc local function node_desc(pos, node) node = node or minetest.get_node(pos) local name = node.name local def = minetest.registered_items[name] or {} if def.air_equivalent or def.pointable == false then return end local metaname = minetest.get_meta(pos):get_string("description") if metaname and metaname ~= "" then name = metaname elseif def.groups and def.groups.is_stack_only then name = stack_desc(nodecore.stack_get(pos)) elseif def.description then name = def.description end if def.groups and def.groups.visinv and not def.groups.is_stack_only then local s = nodecore.stack_get(pos) local t = stack_desc(s) if t and t ~= "" then name = name .. "\n" .. t end end if def.on_node_touchtip then return def.on_node_touchtip(pos, node, name) or name end return name end nodecore.touchtip_node = node_desc local wields = {} minetest.register_globalstep(function() for _, player in pairs(minetest.get_connected_players()) do local pname = player:get_player_name() local wn = stack_desc(player:get_wielded_item(), true) if wn ~= wields[pname] then wields[pname] = wn show(player, wn) end end end) minetest.register_on_punchnode(function(pos, node, puncher) return show(puncher, node_desc(pos, node)) end) minetest.register_on_joinplayer(function(player) local pname = player:get_player_name() wields[pname] = nil end)