-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore = minetest, nodecore -- LUALOCALS > --------------------------------------------------------- minetest.register_on_dieplayer(function(player) local inv = player:get_inventory() local pos = player:getpos() for i = 1, inv:get_size("main") do nodecore.item_eject(pos, inv:get_stack("main", i), 10) end inv:set_list("main", {}) player:set_attribute("dhp", "0") end) minetest.register_on_respawnplayer(function(player) nodecore.setphealth(player, 0.0001) end)