local minetest = minetest local nodecore = nodecore local function underride(to, from) for k, v in pairs(from) do to[k] = to[k] or v end return to end local looseimg = "^nc_api_loose.png" nodecore.register_on_register_node(function(name, def) local loose = def.alternate_loose if not loose then return end if not loose.tiles then loose.tiles = underride({}, def.tiles) for k, v in pairs(loose.tiles) do if type(v) == "string" then loose.tiles[k] = v .. looseimg elseif type(v) == "table" then loose.tiles[k] = underride({ name = v.name .. looseimg }, v) end end end underride(loose, def) loose.name = name .. "_loose" loose.description = "Loose " .. loose.description loose.groups = underride({}, loose.groups or {}) loose.groups.falling_node = 1 if loose.groups.crumbly and not loose.no_repack then loose.on_pummel = loose.on_pummel or function(pos, node, stats) if stats.duration < 3 then return end minetest.set_node(pos, {name = name}) end end loose.alternate_loose = nil loose.alternate_solid = nil minetest.register_node(loose.name, loose) local solid = underride(def.alternate_solid or {}, def) solid.drop_in_place = solid.drop_in_place or loose.name solid.alternate_loose = nil solid.alternate_solid = nil minetest.register_node(name, solid) return true end)