-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore = minetest, nodecore -- LUALOCALS > --------------------------------------------------------- local modname = minetest.get_current_modname() function nodecore.register_stone_bricks(name, desc, tile, alpha, bondalpha, madefrom, groups, bonded) groups = nodecore.underride(groups, { stone_bricks = 1, falling_node = 1 }) minetest.register_node(":" .. modname .. ":bricks_" .. name, { description = desc .. " Bricks", tiles = {tile .. "^(" .. modname .. "_bricks.png^[opacity:" .. alpha .. ")"}, groups = groups, crush_damage = 2, sounds = nodecore.sounds("nc_terrain_stony") }) nodecore.register_craft({ label = "chisel " .. name .. " bricks", action = "pummel", toolgroups = {thumpy = 3}, normal = {y = 1}, indexkeys = {"group:chisel"}, nodes = { { match = { metal_temper_cool = true, groups = {chisel = true} }, dig = true }, { y = -1, match = madefrom, replace = modname .. ":bricks_" .. name } } }) bonded = nodecore.underride(bonded, groups) bonded.stone_bricks = 2 bonded.falling_node = nil minetest.register_node(":" .. modname .. ":bricks_" .. name .. "_bonded", { description = "Bonded " .. desc .. " Bricks", tiles = {tile .. "^(" .. modname .. "_bricks.png^[opacity:" .. bondalpha .. ")"}, groups = bonded, crush_damage = 2, sounds = nodecore.sounds("nc_terrain_stony") }) nodecore.register_limited_abm({ label = "bond " .. name .. " bricks", nodenames = {modname .. ":bricks_" .. name}, neighbors = {"group:concrete_wet"}, interval = 1, chance = 2, action = function(pos) nodecore.witness(pos, "bond " .. name .. " bricks") nodecore.set_loud(pos, {name = modname .. ":bricks_" .. name .. "_bonded"}) end }) end nodecore.register_stone_bricks("stone", "Stone", "nc_terrain_stone.png", 240, 120, {groups = {smoothstone = true}}, {stone = 1, rock = 1, cracky = 2}, {cracky = 3} ) minetest.register_alias(modname .. ":bricks", modname .. ":bricks_stone") minetest.register_alias(modname .. ":bricks_bonded", modname .. ":bricks_stone_bonded")