-- LUALOCALS < --------------------------------------------------------- local ItemStack, ipairs, minetest, nodecore, pairs, type = ItemStack, ipairs, minetest, nodecore, pairs, type -- LUALOCALS > --------------------------------------------------------- local function craftcheck(recipe, pos, node, data, xx, xz, zx, zz) local function rel(x, y, z) return { x = pos.x + xx * x + zx * z, y = pos.y + y, z = pos.z + xz * x + zz * z } end data.wield = ItemStack(data.wield or data.crafter and data.crafter:get_wielded_item()) if recipe.check and not recipe.check(pos, data, rel) then return end if recipe.wield and (not data.wield or not nodecore.match( {stack = data.wield}, recipe.wield)) then return end if recipe.normal then if data.pointed.type ~= "node" or recipe.normal.y ~= data.pointed.above.y - data.pointed.under.y then return end local rx = recipe.normal.x * xx + recipe.normal.z * zx if rx ~= data.pointed.above.x - data.pointed.under.x then return end local rz = recipe.normal.x * xz + recipe.normal.z * zz if rz ~= data.pointed.above.z - data.pointed.under.z then return end end local mindur = recipe.duration or 0 if recipe.toolgroups then if not data.wield then return end local dg = data.wield:get_tool_capabilities().groupcaps local t for gn, lv in pairs(recipe.toolgroups) do local gt = dg[gn] gt = gt and gt.times gt = gt and gt[lv] if gt and (not t or t > gt) then t = gt end end if not t then return end mindur = mindur + t end if mindur > 0 and (not data.duration or data.duration < mindur) then if data.inprogress then return data.inprogress(data, recipe) end return end for _, v in pairs(recipe.nodes) do if v ~= recipe.root and v.match then local p = rel(v.x, v.y, v.z) if not nodecore.match(p, v.match) then return end end end if recipe.before then recipe.before(pos, rel, data) end for _, v in pairs(recipe.nodes) do if v.replace then local p = rel(v.x, v.y, v.z) local r = v.replace while type(r) == "function" do r = r(p, v) end if r and type(r) == "string" then r = {name = r} end if r then minetest.set_node(p, r) end end end if recipe.items then for _, v in pairs(recipe.items) do nodecore.item_eject(rel(v.x or 0, v.y or 0, v.z or 0), v.name, v.scatter, v.count, v.velocity) end end if recipe.consumewield then nodecore.consume_wield(data.crafter, recipe.consumewield) elseif recipe.toolgroups and recipe.toolwear and data.crafter then nodecore.wear_wield(data.crafter, recipe.toolgroups, recipe.toolwear) end if recipe.after then recipe.after(pos, rel, data) end minetest.log((data.crafter and data.crafter:get_player_name() or "unknown") .. " completed recipe \"" .. recipe.label .. "\" at " .. minetest.pos_to_string(pos) .. " upon " .. node.name) return true end function nodecore.craft_check(pos, node, data) data = data or {} local function go(rc, xx, xz, zx, zz) return craftcheck(rc, pos, node, data, xx, xz, zx, zz) end node.x = pos.x node.y = pos.y node.z = pos.z data.node = node for _, rc in ipairs(nodecore.craft_recipes) do if nodecore.match(node, rc.root.match) and data.action == rc.action then if go(rc, 1, 0, 0, 1) then return true end if not rc.norotate then if go(rc, 0, -1, 1, 0) then return true end if go(rc, -1, 0, 0, -1) then return true end if go(rc, 0, 1, -1, 0) then return true end if not rc.nomirror then if go(rc, -1, 0, 0, 1) then return true end if go(rc, 0, 1, 1, 0) then return true end if go(rc, 1, 0, 0, -1) then return true end if go(rc, 0, -1, -1, 0) then return true end end end end end end