-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore = minetest, nodecore -- LUALOCALS > --------------------------------------------------------- local modname = minetest.get_current_modname() minetest.register_craftitem(modname .. ":chip", { description = "Stone Chip", inventory_image = modname .. "_stone.png", wield_image = "[combine:16x16:0,2=" .. modname .. "_stone.png", wield_scale = {x = 1.25, y = 1.25, z = 1.75}, sounds = nodecore.sounds("nc_terrain_stony") }) nodecore.register_craft({ label = "break cobble to chips", action = "pummel", nodes = { {match = "nc_terrain:cobble_loose", replace = "nc_terrain:gravel"} }, items = { {name = modname .. ":chip", count = 4, scatter = 5} }, toolgroups = {cracky = 2}, itemscatter = 5 }) nodecore.register_craft({ label = "break packed cobble to chips", action = "pummel", nodes = { {match = "nc_terrain:cobble", replace = "nc_terrain:gravel"} }, items = { {name = modname .. ":chip", count = 4, scatter = 5} }, toolgroups = {cracky = 4}, itemscatter = 5 }) nodecore.register_craft({ label = "repack chips to cobble", action = "pummel", nodes = { { match = {name = modname .. ":chip", count = 8}, replace = "nc_terrain:cobble_loose" } }, toolgroups = {thumpy = 2} })